Sword and board fighter in heavy armour.
If your going to be a tank, 20 Str, 20 Con, shield master, heavy armor master, healer, inspiring leader, resilience, tough, sentient.... More then even a fighter can take.
A fighter can easily out tank a paladin. The paladins main feature is that he can share his defense with others. (lay on hands vs second wind).
But yes, there are no offensive sword&board feats, beyond proneing with shield master.
Whose going to have heavy armour mastery AND a high enough Dex to use Sharpshooter effectively?
A fighter.... you don't need 20 Str for heavy armor. Heck, have 8 Str, and take the mobility feat. You get DR, 20 dex, and you can easily escape melee to that way.
How many of your last ten combats started at further than 60 feet?
2.
The range get's easier to (ab)use when a wizard can cast flight on you.
Or are a birdman. (or however it's spelled).
Or if your in a flying tavern (cause someone needed to get hit in the back on a head by a party).
Not too helpful indoors.
You can be a ranged fighter or a melee fighter, you can't be both.
A fighter can be both. He has enough for both 20 dex, 20 Str, and a few feats. Not necessarily optimal, but still good.
Or you could take 20 dex dual weapon master and sharp shooter.
At what level does a fighter have three more feats than a Paladin? Sure, eventually he'll get there, but, for most of the campaign, that's not an issue.
Never 3.
He'll have 1 more feat at level 6.
And 2 more feats at level 14.
Sure, take the right feats, cheese the system enough, you can get there.
There's no cheese. The feats exists for the fighter to take. And they are balance around the fighter's multi-attack.
And you don't need any char-op. There are clearly labeled feats, no sneaky combo needed.
But, if the class is supposed to be the combat master, shouldn't it be the other way around? Other classes have to work to catch up to the fighter?
No. Classes should be balanced.
And the fighter is best at combat. He does all his damage without using spells or any kind of magic.
A sword and board fighter shouldn't be doing half the damage as a sword and board paladin. But, he is.
If your goal is to deal maximum damage while still holding a shield, then yes, the paladins win.
If you factor in defense, then the fighter wins.
Out of the six characters in the group, the only character that does less damage is the wild mage sorcerer who's focused on SoD effects. Even with that feat, my fighter is sucking hind



by a whole pile, regardless of @
I'm A Banana's back of the envelope calculations.
If you want a fighter that does more damage, then use a bigger weapon.... and take the big weapon feat...
If you chose the defensive option, don't complain about not also having damage.