pukunui
Legend
You appear to me to be trying to justify your behavior (telling your players how their characters react to NPCs' actions) by saying "It wasn't me! It was the dice!" I am trying to show you that the dice aren't in control. You, the DM, are! You can't claim that the dice made you do it. That's not a valid argument.what does that have to do with anything...
I never said it had to be an "elaborate discussion", nor did I say anyone needed to metagame.both of those support my way of playing... if it is obvius tell the player, if it is up to chance roll dice, no where does it say "Make an elbrate discussion and make your player metagame
Then why roll for the NPC? Just describe him as being intimidating or persuasive or whatever and then let your players determine whether or not their characters are intimidated or persuaded or whatever.This is where you guys have me wrong... I don't WANT anything other then a fun game. the NPC WANTS to cowe the PC and thinks a show of force will do so, but all he can do is be intimadatign or not, the player decides if he is cowed or runs away or attacks or goes catatonic.
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