Raith5
Adventurer
I am enjoying BA in 5e - it works really well in the main. I am finding saves to be bit random and I would like 'high' ACs to be a bit higher, but really it is nitpicking and quickly descends into Spinal Tap "it goes to 11" kind of argument. The benefits outweigh these small problems.
But I can see why some people have a problem with character progression, but the problem is not in BA. In particular some of the martial characters seem to not have the same sense of building their abilities as spell casters. I dont think martial classes are weak by any means but there development while not linear is somewhat dull and I think their abilities (even of 'complicated' martial classes like the Battlemaster) could have been structured with prerequisites or level requirements). If anything it could build in some stronger sense of building your character, some sense of anticipation of abilities to come.
But I can see why some people have a problem with character progression, but the problem is not in BA. In particular some of the martial characters seem to not have the same sense of building their abilities as spell casters. I dont think martial classes are weak by any means but there development while not linear is somewhat dull and I think their abilities (even of 'complicated' martial classes like the Battlemaster) could have been structured with prerequisites or level requirements). If anything it could build in some stronger sense of building your character, some sense of anticipation of abilities to come.