So I was thinking about the Star Wars Saga Edition Noble recently. The interesting thing about SWSE is that it has no resurrection and virtually no in-combat healing. One reason this works is because of Force Points: each character gets a certain number per level that they can spend on various cool stunts, and one of the things they can be used for is to cheat death. You can spend a Force Point to declare that your character is not dead, only knocked unconscious, when he/she would otherwise die. I believe there is a similar optional rule in the DMG for 5E.
If players had the option to be "just knocked out" in 5E, would that make a damage-mitigation-only option viable for a Warlord?
If players had the option to be "just knocked out" in 5E, would that make a damage-mitigation-only option viable for a Warlord?