Willie the Duck
Hero
I'm not sure I understand what you mean by single Stat character. Surely, the sorcerer will still need a reasonable Dex and if there are no other arcane casters in the group, a reasonable Int too (for Arcana checks).
I don't wholly disagree with you, I just feel Charisma is over represented as a spell casting stat. There is no 'mana' or 'arcana' stat in D&D so it feels like they shoe-horned the Sorcerer into Cha for lack of anything better. I wouldn't be heart-broken if the Sorcerer disappeared altogether.
Very simple. All classes need constitution. All classes except those wearing heavy armor need dex (although finding a way to get heavy armor proficiency is pretty easy). Every other spellcasting class need at least one other attribute (int, wis, or cha) to be effective. Wizards need int, dex, and con. Warlocks, bards, and sorcs need cha, dex, and con. Clerics need wis and con and then a muddled mess of str and dex depending on what you are doing with them (except nature priests, who can get by with just con and wis, because of shillelagh, and that seems to be if not overpowered, at least frequently exploited).
Charisma seems to have become the "casting stat unless there's a compelling reason to have it be otherwise." That made sense when it was a dump stat (which int now has become except for wizards and resident int-based skill-havers).
As to redundancy, Sorcerer and Warlock share a lot of design space (and frankly, the warlock was created because the sorcerer didn't do a good enough job at being the "spellcaster, but really simple to play"). Perhaps one or the other could go in any given campaign, but I like the option of having both, and wish the sorc was better.
As it stands, the only time I see a sorcerer played is in a sorcadin build.
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