You don't care. But I do. I want a character that uses the setting to tell a unique story. I don't want to play a character that is generic enough that it could be in Any Fantasy Setting, or one so against type that it creates conflict, or one that ignores the setting's new and interesting story possibilities. It's FUN for me to use the setting's unique traits in play!The difference is though, I don't actually care. I don't judge your character by how well you stick to canon. I judge the character based on how fun it is to see played at the table. This is why someone playing an animated scarecrow doesn't phase me in the slightest. Or a beatbox Modron.The characters are fun and interesting. Canon can go hang for all I care.
I don't think anyone's asking you, specifically, to. The idea is just that people do. There are people for whom giving the slightest thought to canon is part of the fun of playing D&D (especially in a specific setting).AFAIC, you've basically taken canon behind the woodpile. AND THAT'S FINE. AFAIC, it's expected. I certainly don't expect players to adhere too much to canon, because, IME, there will always be one or two players at the table who have cool ideas that supersede whatever canon expectations there are. So long as it in no way impinges on anyone else's fun and it's fun to watch, why on earth would I give the slightest thought to canon?
It matters because part of the story I'm telling with the character is connected to the story of the setting and if you don't see that, then the character seems shallower than it is intended to be.So, to me, this is a total non-argument. Do I think your character is pretty far removed from a canon DL character? Yup. I do. But, at the end of the day, who cares what I think? It's your bloody character. I certainly don't judge the character based on canon or setting lore. I judge the character on how much fun it is to see it in play. If you think it satisfies canon, who am I to disagree?
You either care about canon, or you don't.Conversely, who are you to tell me that I cannot have some new thing just because it disagrees with some canon that you happen to like? That's the problem I'm generally seeing though. People take extreme ownership over published lore and canon and freak out over changes. My point is always the same. You've already got what you wanted. You've got piles of books and ideas to draw from that you like. Why does it have to be a zero sum game? I cannot have something that I like because it conflicts with what you like, just because your got yours first?
Just like I have zero right to tell you that you're playing your gnome wrong, you (and I mean this as the general you, as in anyone) have no right to tell me that I'm playing the game wrong.
You don't like that new thing they're adding to the game? Ok, fair enough. Just keep using the stuff you've got and ignore the new stuff. Wait a bit and it'll change again. Illithid that don't eat brains? Well, show me what you've got, and I'll judge it. I'm certainly not going to just simply write it off just because it's different.
That's my takeaway form this. There is some joy in playing against the grain (a cheery Ravenloft pc or a non-savage Dark Sun one) but there is a point you need to see if youre challenging tropes or ignoring themSpeaking as an outsider ... it sounds to me like maybe the issue is that Banana wants to play characters that draw from the setting but go against the grain, while Hussar would prefer to have PCs who work with the setting's assumptions--? I don't think there's anything wrong with either attitude, but having both at the same table can lead to friction.
To highlight it's connection to the overall conversation about canon a bit more:Speaking as an outsider ... it sounds to me like maybe the issue is that Banana wants to play characters that draw from the setting but go against the grain, while Hussar would prefer to have PCs who work with the setting's assumptions--? I don't think there's anything wrong with either attitude, but having both at the same table can lead to friction.

/snip
It seems to me that Banana is just asking for one consistent, stable line of canon to be selected per game, and stuck with. So that a character that fits into that canon, and is harmonic with that canon, can be made and enjoyed.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.