I dunno if i would eat something that has died in part due to necrotic damage![]()
It's a bit gamy, but still edible.
I dunno if i would eat something that has died in part due to necrotic damage![]()
What do Archfiends, Elder Gods and Fey Lords have in common? They get angry when you waste the power they grant you on a frigging rat.
It's a bit gamy, but still edible.
First of all, switch to the non-hallusinagenic drugs for a bit. You really confused those people at Denny's.Oh, oh, I can play this game as well!
What do Archfiends, Elder Gods and Fey Lords have in common? They love it when you use the power they grant you. They literall don't care how you use it, at all!
I know because I had tea with them last week.
If a warlock in one of my games were to disrespect the power he was granted, there would be consequences. This is not to say that I would punish the player. No, there would be consequences not as punishment, but because it makes for a better story.
Without taking a side, the long duration isn't indicative of any intent to be maintained through a short rest. It's merely indicative it can be maintained for that time period. Short rests don't have to happen.Well, this is going downhill fast.
To the original topic: My first reaction was "You can't sustain hex through a short rest," but after some thought I've changed my mind. The long duration of hex in higher-level slots strongly implies that it's meant to be sustainable through short rests.
That being the case, I prefer to allow the PC to just cast the spell without a target. The bag of rats is one of those things that's amusing the first time, but quickly becomes annoying. Plus, while highly appropriate for the Fiend patron, it's less so for, say, the Archfey.
I disagree that my comments were not relevant.Yeah, don't really care about your game and your personal prejudices. It's not relevant to the topic at hand.