Xeviat
Dungeon Mistress, she/her
I love these recurring threads. People are totally chill with a 3rd level Fireball that could hit 20-odd creatures for 8d6 but flip theirwhen a character willing to risk life and limb in melee hits hard.
1) I think fireball does too much damage. By the DMG's own guidelines, it's doing single target damage. Maybe because it's harder to avoid your allies?
2) Why does "perfect balance is impossible" end up being used to shut down any discussion of balance?
3) Fireball is twice a day when it first shows up. 8d6 is 28 damage. Hitting two enemies is a fair assumption. A barbarian with GWM and a greatsword could be doing 21 (2d6+4) with two attacks, and a likely bonus attack from the cleave. All day, every round.
Besides, caster strengths don't seem to be in damage.
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