Zardnaar
Legend
So tell me, how is it a spellcaster can essentially disable a single foe most rounds without it being "broken for a number of reasons, frankly don't know how it got through playtesting" but a fighter doing +10 damage to a single foe most rounds is broken? And then tell me how, in your experience playing games with this feat, your games broke? And I don't mean in theory, I mean in practice.
Spellcasters are limited by daily slots. Its not +10 damage can be more like +30 to +70.
It not comparing martial types to spellcasters, its a problem for example if one warrior type is outdamaging the next 2 put togather.
Or in 1 charactets case via action surge out damaging the rest of the party put togather (polearm master).
It obsolete the other fighting styles and laughs at single attack moderate damage dealers like rogues and war clerics. Why play a war cleric and suck may as well play a light cleric and be good at something.
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