D&D 5E ForgedAnvil D&D 5E Character Generator

ForgedAnvil

Explorer
Version 2.00 Beta Build 16 Released!

Download here >> ForgedAnvil D&D 5E Character Generator

A few fast fixes for some of the recent bugs found and some tweaking. This update should fix the spell sheet issues with #N/A due to the custom subclass as well as the spell lists being off. There were some architectural changes to spells - this is the main reason why these new issues have been showing up.

Thank you to everyone who provides feedback to refine and improve this character generator, keep the bug fixes and awesome ideas coming

As always have fun!

Cheers
ForgedAnvil

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Download the community FAQ here >>ForgedAnvil’s D&D 5E Character Generator v2.00 FAQ / Instructions for Use. Thanks to flwad
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Timtumm

Explorer
This is the most awesome 5e player's aid. Thanks for doing it.

There is one more thing you can add. It will really help me out (likely others too). When I am making a new character, in the "Start" tab, I write down dome starting "Ability Rolls" (str, dex, etc). I then have to open a new chrome tab to my favorite "point-buy-calculator" to see what I have. I then manipulate the state to fit in my 27-point-buy (or whatever) limit, then retype them into Forged Anvil.

It would cost you so little to add a total "point-buy" for the stats right underneath them. This way, at a glance, I can see where I stand.
 

ForgedAnvil

Explorer
This is the most awesome 5e player's aid. Thanks for doing it.

There is one more thing you can add. It will really help me out (likely others too). When I am making a new character, in the "Start" tab, I write down dome starting "Ability Rolls" (str, dex, etc). I then have to open a new chrome tab to my favorite "point-buy-calculator" to see what I have. I then manipulate the state to fit in my 27-point-buy (or whatever) limit, then retype them into Forged Anvil.

It would cost you so little to add a total "point-buy" for the stats right underneath them. This way, at a glance, I can see where I stand.

Try enabling the variant ability scores, this applies a point buy system and gives you only the total remaining points to distribute. Build 17 has some adjustments to that - oddly I was working on this today - ability scores will have a drop down to make them more touch friendly and will adjust the dropdown based on standard or variant ability scores
 
Last edited:

recon35

Villager
Hello all. I need guidance on the character level Proficiency Bonus. It doesn't appear to be showing up as being calculated in. Is there an override I'm supposed to do to manually add it in? Character sheet I just shows the ability bonuses to the saving throws.
Thanks for any guidance.
 

Conandar

Explorer
v2.00b16

The #N/A issue is better, but not completely eradicated, yet. The Fighter / Warlock still has a problem with Character Sheet III (though the Fighter / Ranger is fine now).

warlock1.jpgwarlock2.jpg
 

Kerato

First Post
I've been using your Generator for a while now and really like it.
I have however been wondering if it is possible to apply continuous item effects like the Rod of the Pact Keeper and Cloak of Protection.
I have been able to adjust with the adjust features available but with items like Cloak of protection which effects 7 stats it can get a bit confusing.
 

Conandar

Explorer
I've been using your Generator for a while now and really like it.
I have however been wondering if it is possible to apply continuous item effects like the Rod of the Pact Keeper and Cloak of Protection.
I have been able to adjust with the adjust features available but with items like Cloak of protection which effects 7 stats it can get a bit confusing.

No magic item is directly supported by this tool. Whether the item is something simple, such as a +1 weapon, or something with multiple effects, such as the Belt of Dwarvenkind, the affects of the item have to be accounted for where they are applicable - it is not automatic.

For the Rod of the Pact Keeper, there are two overrides on the Spellcasting page that adjust the necessary values. For the Cloak of Protection, on the Start page the saving throws can use the override in box 1 and the AC adjustment can use the Other Armor area in Box 10. Is it automatic? No. Will it work? Yes.
 


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