hardware_joe
First Post
Weapon proficiency; natural weapons (1d6), great club
Armor proficiency ; none
Lvl1: darkvision 120', Keen Smell regeneration 1 (+2)
Lvl2: Thick Skin (+2 natural armor)
Lvl3: regeneration 2 (+2)
Lvl4: Monsterous Stature (size increase to large +2con) (1d8 claws)
Lvl5: regeneration 3 (+2)
Lvl6: Monsterous Strength (+2 str)
Lvl7: regeneration 4 (+2)
Lvl8: troll regeneration (+2) [10 total]
[Regeneration] +x when no armor is worn. Acid or Fire negates the effect for the following round.
[Thick Skin] +2 natural armor when wearing no armor.
[Monsterous Stature] You are large natural weapons increase 1 die size.
[Troll Regeneration] regeneration now functions while wearing light or medium armor. Acid and fire function the same.
Armor proficiency ; none
Lvl1: darkvision 120', Keen Smell regeneration 1 (+2)
Lvl2: Thick Skin (+2 natural armor)
Lvl3: regeneration 2 (+2)
Lvl4: Monsterous Stature (size increase to large +2con) (1d8 claws)
Lvl5: regeneration 3 (+2)
Lvl6: Monsterous Strength (+2 str)
Lvl7: regeneration 4 (+2)
Lvl8: troll regeneration (+2) [10 total]
[Regeneration] +x when no armor is worn. Acid or Fire negates the effect for the following round.
[Thick Skin] +2 natural armor when wearing no armor.
[Monsterous Stature] You are large natural weapons increase 1 die size.
[Troll Regeneration] regeneration now functions while wearing light or medium armor. Acid and fire function the same.