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D&D 5E Xanathar's Guide to Everything: Arcane Archer Subclass


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Ketser

First Post
They tried out both; we might not see either.

Well we know that one of the rogue subclasses is the inquisitive and well there haven't been any other rogue subclasses in the UA other than scout and swashbuckler and the second is already both in SCAG and XGtE, so Scout is probably in as a rogue subclass, unless they have created something for the rogue, that they haven't shown before.
 

gyor

Legend
Anyone else notice that it seemed like Mearls was talking about some kind of Iconics for the Subclasses, like Elf AA who was hunting the Green Dragon for revenge?
 


GarrettKP

Explorer
They tried out both; we might not see either.

It is confirmed we will see Scout. Each class other than Wizard gets (at least)* 2 new subclasses, and all the subclasses are from past UA (all of this confirmed by Crawford). Rogue only got 2 subclasses, inquisitive and scout. Therefor both are in the book.

Edit for clarification.
 
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Parmandur

Book-Friend
It is confirmed we will see Scout. Each class other than Wizard gets 2 new subclasses, and all the subclasses are from past UA (all of this confirmed by Crawford). Rogue only got 2 subclasses, inquisitive and scout. Therefor both are in the book.
The math works out, fair enough.
 

Chaosmancer

Legend
Except Fight is confirmed to have three, Cavalier, Samuria and Arcane Archer.

So maybe he meant minimum of two, or maybe he miscounted.
 


TwoSix

Dirty, realism-hating munchkin powergamer
I suggested they base the limit on Intelligence. 1 + Int mod (minimum 1), rather than a flat 2/rest. I can always make that a house rule, if needed. I suppose I'd probably have to do the same for the druid's wild shape, though, since that has the same arbitrary limit. I'd base that on something other than Wisdom, though. Maybe Con mod?
I'm a little confused; how is 2/rest any more or less arbitrary than 1/rest or (1+Int)/rest? I feel like there's a design principle you're holding to that isn't clear to me.
 

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