D&D 4E How to transfer D&D 4e Adeventure Tool to a new PC?

Myrhdraak

Explorer
My old laptop with D&D 4e Adventure Tools will soon join the other good PCs I have had in Elysium. However, now I realize that I have a problem. I have the Adventure Tools application with all the data on my old PC and have in a legal sense already bought the rights to use it. However as the SW is no longer supported by WotC how can I transfer this SW and data to my new PC?
I have had no problem in getting the application to run on my new Windows 10 machine (the old was running Windows 7), but the data (monster info) is not loading as I guess some register key is missing on the new computer. Anybody who have had similar problem and managed to solve it?

/Myrhdraak
 

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MoutonRustique

Explorer
I've not yet run into this particular problem but I would suggest this :
- install the software from your installer (as usual) - don't run it
- copy (crush) all the old folders over the new folders
- run software (if it doesn't load the desired files)
- re-install the software over the already installed software and see if that fixed it

This is all assuming you already have the old redistributables installed.

If this doesn't work, it'll possibly require going into the directory and copying keys "by hand"... I dearly hope such is not your fate.

Take 2 - my personal "solution" to these kinds of problems lately (i.e. with Win10) :
- install everything NOT in "program files"
- run it as administrator (always)
- check all the "config" files to make sure the paths are correct and that none of them go into "default paths" that seem to have all these new rules and barriers around them that old software don't seem to deal with well.

This seems to solve a lot of issues for my old software utilities I still like to use, might work for you.
 

Scrivener of Doom

Adventurer
Another alternative is to ditch Adventure Tools and use Masterplan. Unfortunately, that means exporting any of your custom monsters to monster files which can be some work. (Or does AT do that already? I haven't used it for such a long time.)

Masterplan is a surprisingly good monster builder and running encounters in Masterplan makes book-keeping during an encounter so much easier.
 

D'karr

Adventurer
My old laptop with D&D 4e Adventure Tools will soon join the other good PCs I have had in Elysium. However, now I realize that I have a problem. I have the Adventure Tools application with all the data on my old PC and have in a legal sense already bought the rights to use it. However as the SW is no longer supported by WotC how can I transfer this SW and data to my new PC?
I have had no problem in getting the application to run on my new Windows 10 machine (the old was running Windows 7), but the data (monster info) is not loading as I guess some register key is missing on the new computer. Anybody who have had similar problem and managed to solve it?

/Myrhdraak

Sorry for coming late to this. I believe the adventure tools modified database is kept in the folder [drive]:\Users\[username]\AppData\Roaming\AdventureTools\Data.

Replace [drive] with whatever your System Drive (OS) is and replace [username] with whatever account name is used.

You should see several files in there (.data and .package). Copy them over to the same location on your new machine after installing and running adventure tools.

Let me know if this fixes your issue.
 

Garthanos

Arcadian Knight
My system crashed and I lost this tool entirely
I was able to recover the Character Builder from a back up but not it.
 

Myrhdraak

Explorer
Sorry for coming late to this. I believe the adventure tools modified database is kept in the folder [drive]:\Users\[username]\AppData\Roaming\AdventureTools\Data.

Replace [drive] with whatever your System Drive (OS) is and replace [username] with whatever account name is used.

You should see several files in there (.data and .package). Copy them over to the same location on your new machine after installing and running adventure tools.

Let me know if this fixes your issue.

That folder is actually empty on my computer. I think it is used for monsters you have created yourself and stored.
I have some data in the Local folder rather than the Roaming folder, but having compare those files it seems to be related to screen resolution (at least my guess).
Otherwise I have exactly the same folder structure and naming on both the computers so I do not think it is related to folder naming, but for some reason it does not load the monster data. The monster list is just empty in the tool.

/Myrhdraak
 

Myrhdraak

Explorer
Another alternative is to ditch Adventure Tools and use Masterplan. Unfortunately, that means exporting any of your custom monsters to monster files which can be some work. (Or does AT do that already? I haven't used it for such a long time.)

Masterplan is a surprisingly good monster builder and running encounters in Masterplan makes book-keeping during an encounter so much easier.

I used the Adventure Tool to do a Rich Text copy of the monsters which made it very easy to port 4th Edition monsters into a Word document and modify them. Without this capability it is much more tedious to convert 4th Edition monsters into my own 4.5 Edition game.
 

Scrivener of Doom

Adventurer
I used the Adventure Tool to do a Rich Text copy of the monsters which made it very easy to port 4th Edition monsters into a Word document and modify them. Without this capability it is much more tedious to convert 4th Edition monsters into my own 4.5 Edition game.

Masterplan allows you to export to html and then you can copy and paste into a Word document.
 

Garthanos

Arcadian Knight
Masterplan allows you to export to html and then you can copy and paste into a Word document.

There would be a feature I would like in Character Builder. I have been adding content into character builder and it becomes nicely useable but I would like then make it nicely presentable.

If another engine imported Part files that would be nice.
 

Scrivener of Doom

Adventurer
There would be a feature I would like in Character Builder. I have been adding content into character builder and it becomes nicely useable but I would like then make it nicely presentable.

If another engine imported Part files that would be nice.

How are you adding content to the Character Builder? Do you have a guide you could send or link to, please?
 

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