[5E] The worst race/class combinations?

Unknown Chimera

First Post
A couple of members in my favorite D&D group have moved away, so I suspect that we'll be doing a new campaign, whether or not we somehow get them involved again (probably through Skype or Roll20 or something). Whenever I make a new character, I go with whatever seems best (in our last campaign I was running a Bard Half-Elf with a bit of everything), but now I want a challenge. A stupid challenge, one that'll probably make my fellow players and our DM go "What the actual f**k are you doing?"
I've heard that a Ranger (Beast Master) is the worst class, and thinking about what might be the worst race for it, I wanted your opinions: What are the worst race/class combinations you people can come up with?
Let me know and I'll challenge my sanity by making up characters with the combinations.
 

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The Revised Beastmaster Ranger is not that bad IMO. I would play one for real and probably will eventually.

As far as bad race/class combination, it's really hard to mess up too bad unless you just get stupid and dump your main stat. Assuming you are going to at least do your best to make your character as good as possible, just pick a race that bump your dump stat and doesn't boost a stat that's important to you.

Think Gnome Paladin that wears plate, or Dragonborn Wizard. Even then, you're only a single ASI behind the curve and either character would be more than playable.

Let's see. Gnome Paladin 15 Str, 9+1 Dex, 14 Con, 8+2 Int, 10 Wis, 15 Cha. At level 4 you +1 Str and Cha. You won't really have the luxury of getting many feats, but you don't really have a dump stat.

It'd be the same difference with the Dragonborn Wizard. Just start 15 Dex and Int and bump them to 16 at level 4.
 
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I just remember an idea I have for a fun "challenge" similar to what you're thinking. I want to make a Lizardfolk Monk. I'd be forced to start with a +2 Dex mod which is not very good for a Monk, and I'd probably spend my first 3 ASIs bumping Dex, but I like the idea of a Lizardfolk Monk that doesn't use a weapon, but bites a lot and has a mean tail whip lol. I'd start with 14 Dex, 16 Con, and 16 Wis. Just a thought.
 

The thing about the beastmaster is that it's a mechanical mess. But even as a mess, you are still a Ranger, which is rather good because it's a half-caster who can pick up Sharpshooter. So you can still be really strong even if you don't use a full 1/3 of your class.

But as to your question: If you want to go with the least synergistic combination, it's a Kobold Berserker.
 

Oh, this is easy.

Race: Pick the race you dislike (for whatever reason) the most.
Class: Pick the class you dislike (for whatever reason) the most.
And just for good measure? Pick the background & stat generation method you dislike the most.

Combine them.

Congratulations, you are now playing the worst character you could make. Consider, no matter how effective/ineffective, what's worse than playing a character you don't like?
 

You will not get any power gaming Input from me but here are some Combos which i generally hate (purely taste / because i am a grognard):

Halfling / Gnome barbarian (Lol what, Conan the destroyer .... of the Kobold warrens ?) A barbarian the size of a child is just ridiculous

Dwarf wizard : They are freakin nonmagical ! (Except Derro but these are deviants)

Tiefling Paladin, yeah sure Folks will see the caring saint in you until they see your horns and Superstition kicks in :P


Pls. do not take this post to seriously, you are allowed to play whatever you want at your table, but you will not see dual wield ninja hobbit pirates in my campaigns.

:)
 

Drow Ranger...

But seriously

Orc Wizard? -2 Int Starting at 13 int would be a decent disadvantage
Kenku Wizard that has not heard the spells being spoken yet. Would they be able to verbalise them?
Tiefling Ranger: Where a class requires two stats and the race has neither, that will be slightly more difficult

Or are you more looking at a combo that doesn't look/feel right instead of the mechanics?
 

Drow Ranger...

But seriously

Orc Wizard? -2 Int Starting at 13 int would be a decent disadvantage
Kenku Wizard that has not heard the spells being spoken yet. Would they be able to verbalise them?
Tiefling Ranger: Where a class requires two stats and the race has neither, that will be slightly more difficult

Or are you more looking at a combo that doesn't look/feel right instead of the mechanics?

If you use SCAG then tiefling variants are very good for a ranger. +2 dex instead of +2 cha. And wings instead of racial spells.
 

I've played a Stout Halfling Barbarian and the little guy was a mini beast! You don't get Str but Dex and Con are both important for you so I had a decent AC from the beginning and just went Dex based.


Orc Wizard may be THE worst but again that is similar to just dumping your primary stat.
 


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