AnotherCrappyDM
Explorer
In Beta 7, when you choose Genasi the subraces are Earth, Fire, Water, and Elf Weapon Training.
All of the disrupted subrace menus have been fixed in Beta 8.
Edit: Manually typing the desired subrace will work.
v2.28 Beta7 RC
I used the Reset button on the Start page and Custom page before looking for errors.
On the spellcasting page the Fighter Arcane Archer has Druidcraft selected, and while it can be changed manually, it is not reset when the Reset option is used.
View attachment 100145
With 0 for experience, but no class selected yet, the cantip area is showing two empty slots.
When I import a character from Beta6 with two cantrips, the first shows in the line above cantrip 1 and is greyed out, and the second cantrip is in slot #1.
View attachment 100144
Everything else I have noticed so far has been reported already.
This is a result of the changes made to the way racial cantrips are handled. The greyed outline is the space where racial cantrips are selected. Unfortunately, that differs from the import macro's expectations. While I'm thinking about it, I wouldn't expect the custom import sheet to grab the custom feats either. Neither of these issues are fixed at the moment, but I will notify the board when that changes.
I did not know about those two variables, so I count this as a learning opportunity. I actually have a character with Bracers of Archery and a Short bow +1, and the character has a Dexterity of 20.
=Attack6dmg&Attack6damage, result: 1d6+6
=Attack6dmg&Attack6damage+2, result: 1d68
Apparently the variable by itself gives a +# result, but a forumula just gives a # result. To correct this I replaced the & with &"+"&, but I suspect that using this without the +2 would result in 1d6++6. I use Excel 2010 if that makes any difference.
You don't carry extra d68s? Shame! Jk
Silly oversight on my part, but I also didn't have the sheet open when I sent the suggestion. Thank you for providing a corrected version for OP!
While we're are learning variables, below is a list of all variables for Attack 6. For other attacks, replace the 6 with the appropriate #. In total, there are 3,274 named variables in the worksheet for use in custom formulas. Good luck.
[TABLE="width: 314"]
[TR]
[TD]As1Attack6[/TD]
[/TR]
[TR]
[TD]Attack6ammunition[/TD]
[/TR]
[TR]
[TD]Attack6bonus[/TD]
[/TR]
[TR]
[TD]Attack6bonusA[/TD]
[/TR]
[TR]
[TD]Attack6damage[/TD]
[/TR]
[TR]
[TD]Attack6damageA[/TD]
[/TR]
[TR]
[TD]Attack6dmgdice[/TD]
[/TR]
[TR]
[TD]Attack6group[/TD]
[/TR]
[TR]
[TD]Attack6name[/TD]
[/TR]
[TR]
[TD]Attack6prof[/TD]
[/TR]
[TR]
[TD]Attack6props[/TD]
[/TR]
[TR]
[TD]Attack6propsA[/TD]
[/TR]
[TR]
[TD]Attack6propsammunition[/TD]
[/TR]
[TR]
[TD]Attack6propsdueling[/TD]
[/TR]
[TR]
[TD]Attack6propsfinesse[/TD]
[/TR]
[TR]
[TD]Attack6propsheavy[/TD]
[/TR]
[TR]
[TD]Attack6propslight[/TD]
[/TR]
[TR]
[TD]Attack6propsloading[/TD]
[/TR]
[TR]
[TD]Attack6propsmartialarts[/TD]
[/TR]
[TR]
[TD]Attack6propsproficiency[/TD]
[/TR]
[TR]
[TD]Attack6propsreach[/TD]
[/TR]
[TR]
[TD]Attack6propsspecial[/TD]
[/TR]
[TR]
[TD]Attack6propsthrown[/TD]
[/TR]
[TR]
[TD]Attack6propstwohanded[/TD]
[/TR]
[TR]
[TD]Attack6propsunderwater[/TD]
[/TR]
[TR]
[TD]Attack6propsversatile[/TD]
[/TR]
[TR]
[TD]Attack6range[/TD]
[/TR]
[TR]
[TD]Attack6Select[/TD]
[/TR]
[TR]
[TD]Attack6type[/TD]
[/TR]
[TR]
[TD]Attack6weight[/TD]
[/TR]
[TR]
[TD]CharacterSummaryAttack6[/TD]
[/TR]
[TR]
[TD]StartAttacksAttack6[/TD]
[/TR]
[TR]
[TD]StartAttacksAttack6AmmoBonus[/TD]
[/TR]
[TR]
[TD]StartAttacksAttack6Bonus[/TD]
[/TR]
[TR]
[TD]StartAttacksAttack6Dueling[/TD]
[/TR]
[TR]
[TD]StartAttacksAttack6Hex[/TD]
[/TR]
[TR]
[TD]StartAttacksAttack6OR[/TD]
[/TR]
[TR]
[TD]TranslationAttack6[/TD]
[/TR]
[/TABLE]
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