Mercule
Adventurer
The front page news mentioned Shadowrun Anarchy, which is powered by the CUE system. I couldn't find much, online, about how the CUE system plays, other than it's light-weight and narrative. I saw one mention that said it's GM-less, which makes it sound like it goes even further that Fate in being narrative driven. That seems an extremely odd choice for a game with as much combat potential as (traditional) Shadowrun.
Anyone with some knowledge willing to enlighten me on the system?
Note: As much as I loved Shadowrun, back in the day, I have way less interest in cyberpunk than I used to. My main interest is in just familiarizing myself with some of the newer systems, especially lightweight ones that could be cross-genre, especially fantasy, or from which I could rip ideas to improve my Fate or D&D games. Which isn't to say I don't care about the application in Shadowrun, just that I'm more curious about the system than the setting.
Anyone with some knowledge willing to enlighten me on the system?
Note: As much as I loved Shadowrun, back in the day, I have way less interest in cyberpunk than I used to. My main interest is in just familiarizing myself with some of the newer systems, especially lightweight ones that could be cross-genre, especially fantasy, or from which I could rip ideas to improve my Fate or D&D games. Which isn't to say I don't care about the application in Shadowrun, just that I'm more curious about the system than the setting.