I'll just be "that guy" and say it, but I don't care about what D&D does. I don't need D&D to be all and end all of RPG experiences. I don't use a D&D as a metric for what I am looking for in a game.
To characterise S'mon as my "follower" is ridiculous! Without being mawkish and without wanting to exaggerate the intimacy that is possible on a message board (we've never met in person), I would characterise S'mon as a friend.
D&D really doesn't, though. Plot points do allow a bit of slop in the core GM centered play of 5e, but it doesn't really move the needle much: it's still a strongly GM centered game. D&D allows a lot of playstyles within the tent, but not outside of it.I found this to be a strange response since my post was not intended to be hostile or dismissive of other games, styles or ideas. I predominantly tackled the realism issue as I understand it, but initially commented on the flexibility of D&D to cater to a larger degree of playstyle as some posts back it seemed as if the use/need of encumbrance and the general accounting of minutiae in the game was being questioned.
D&D really doesn't, though. Plot points do allow a bit of slop in the core GM centered play of 5e, but it doesn't really move the needle much: it's still a strongly GM centered game. D&D allows a lot of playstyles within the tent, but not outside of it.
* - which also means I specifically don't subscribe to the Gygax-DMG notion of a day passing in the game world for each day that passes between sessions - in fact I've always seen this as one of his dumber ideas.
This is why I don't really take seriously that you object to pejorative descriptions of playstyles you personally don't care for. Your objection to pejorative descriptions only seems to be activitated by someone (especially me) explaing a dislike for GM-decides as a resolution system.
In this thread you commended The Alexandrian's blog about "dissocated mechanics". Which characterises 4e as not really an RPG, but a skirmish game punctuated by moments of free-form roleplaying. In case anyone doesn't believe me, here's the quote:
There is a meaningful difference between an RPG and a wargame. And that meaningful difference doesn’t actually go away just because you happen to give names to the miniatures you’re playing the wargame with and improv dramatically interesting stories that take place between your tactical skirmishes.
This is why I don't really take seriously that you object to pejorative descriptions of playstyles you personally don't care for. Your objection to pejorative descriptions only seems to be activitated by someone (especially me) explaing a dislike for GM-decides as a resolution system.
Funny enough on this issue, even though I strongly do not agree with Pemerton's characterisation of that certain playstyle as MMI and am on that side with Bedrockgames, I would defend Pemerton the freedom in using this obviously inflammatory word.
Damn my ideals!![]()
[MENTION=85555]Bedrockgames[/MENTION], I think that you are looking for far more offense than is intended with pemerton, and you should probably learn to chill out, because your "counteroffenses" are often unnecessarily disproportionate to what was said, conveyed, or intended.