Swarmkeeper
Hero
There are some GMs who (maybe poor form or maybe by design) dont explicitly mark the end of their stage in the play loop with a formal declaration every scene.
Why would a DM "by design" not signal to the players that they need to do something? What does that even mean? Do some DMs just end their sentence or trail off and sit in awkward silence until someone else says something? Maybe some tables develop an "It's your turn" facial expression? Ok, could work. It's not, IMO, difficult or scene breaking to just say "What do you do?" or something similar to indicate the ball is now in the players' court.
Or maybe the players need to roll insight to determine if the DM is really done?
