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(Side note, there was 0 telegraphing of the fact that there might be secret doors in the basement, apart from the DM asking us to make Perception checks when we first entered through the trapdoor, and saying nothing when we all rolled low.)
Has anybody else noticed that official WotC adventures for the most part do not seem to use skills in the way they are described in the rules? It's like the people who write the adventures didn't get the memo and are still writing as if they are playing an earlier edition.
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