R_J_K75
Legend
Sammaster
If youre mentioning Sammaster Id say you have a decent knowledge of the Realms. Hes not obscure but probably not as well known as Halaster, Elminster or Drizzt.
Sammaster
I know enough to know that I don't know it all. Some people I play with have read all the novels, run FR since AD&D times, and the like.If youre mentioning Sammaster Id say you have a decent knowledge of the Realms. Hes not obscure but probably not as well known as Halaster, Elminster or Drizzt.
... As far as the save vs. die request, I realize that it was a conscious decision on their part to remove from the game but sometimes it seems its gone a bit too far.
I know enough to know that I don't know it all. Some people I play with have read all the novels, run FR since AD&D times, and the like.
Beowulf is a much shorter poem in your world.Heck, IMC being pushed off a boat while wearing heavy armour is die-die unless your druid kindly cast Water Breathing on you beforehand!
Beowulf is a much shorter poem in your world.
Yeah, people have done it in real life. Swimming in Armour: A Test
I actually based my rules on that video! There is a big difference between "moving forward" (easy enough in armour) and "staying afloat" (much harder). The rule I use is you sink 1'/round per lb weight of armour, and can either swim up or forward. So with a 20 lb breastplate and speed of 30' you can stay afloat and move forward 10'/round, but with 40 lb armour and speed 30' you're sinking 10'/round.
Beowulf the Barbarian with a 20 lb chain shirt and speed 40' could stay afloat and swim forward 20' on the surface, or swim forward 40' while sinking 20'.
Are you on the high sea often enough for it to come into play all the time?