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lowkey13
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I wish I could say that was an un-heard-of event.My tastes have changed and Fourth Edition is no longer the game for me. However, I will say this: it is not just the case that some people disliked the game, but that it become socially unacceptable to like the game to the point where I was personally subjected to harassment at game stores for trying to buy Fourth Edition books. It was almost enough to get me to leave the hobby. After Essentials hit I moved further into indie games in part to escape that climate.
It's also the case that in completely unrelated topics many people continue to slam a game that has not been culturally relevant for years. I do not think this shows a good face for our hobby. It honestly makes it difficult for me to engage in this community.
I respect those who do not like the game for whatever reason. It's the continued insistence by some parts of the community that liking or having liked the game means there is something wrong with you and you are not a real part of the community that I find distasteful.
I'm not sure I follow. Hussar & I have both pointed out that a lot of little things "DNA" made it from 4e to 5e. They're not things that made 4e 'great' (good at what it was good at - balanced, playable, genre emulation - I'm sure you can throw out a few Forge labels I'd rather not use), at least, not in the form they made it into 5e, but among them are many supposedly-intolerable concepts that, in the context of 5e (with The Primacy of Magic restored!), are now fine.Honestly @Tony Vargas you are doing the same sort of thing here that some people do when I lament that Wizards did not put the things that made 4th Edition a great experience for me into 5th Edition. They point out all the things that were carried over. I then have to explain those things are not things I care about and in some cases actively dislike. Wrong half!
Well, the original good-natured genesis of the thread was that I was thinking about how people bring in all these different experiences from different tables, and different editions, when the sit down and play D&D.
So I might be running a fast & loose old-school style 5e with TOTM and simplified mechanics;
someone else might be running more crunchy 3e-style 5e;
and another person might be involved in a more heroic, scene-based 4e-style 5e, and they are all D&D.
You know, our commonalities. Because it's always fascinating to me, in the threads, how people approach and answer different questions depending on their background and their preconceptions, and how that can be such a fertile area of discussion.![]()
- I want a game world that is effectively post-apocalyptic -- where the best things need to be recovered, not constructed.
Eh, I used to play all sorts of games, so I can certainly understand (AND ENVY!) your diversity of games! Alas, given my age and my time constraints, I prefer to just run variations on what I already know.
Sad, but true.
(I am considering getting the new WFRPG to try out for a spin ....)