D&D 5E Eberron: Rising from the Last War Previews

Fantasy Grounds has posted a preview of the official virtual tabletop package for the upcoming Eberron setting book. It gives a great sense of the content and art style to be found in the hardcover.

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D&D Eberron: Rising From The Last War
Explore the lands of Eberron in this campaign sourcebook for the world's greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron--a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age, or will the shadow of war descend once again?

  • Meld magic and invention to craft objects of wonder as an artificer--the first official class to be released for fifth edition D&D since the Player's Handbook.
  • Enter the world of Eberron in a 1st-level adventure set in Sharn, the City of Towers
  • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of train cars, battle-scarred fortresses, and fallen warforged colossi.
  • Explore Sharn, a city of skyscrapers, airships, and intrigue and a crossroads for the world's war-ravaged peoples.
  • Flesh out your characters with a new D&D game element called a group patron--a background for your whole party.
  • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.
  • Confront horrific monsters born from the world's devastating wars.
  • Prepare to venture into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.
Click through for more screenshots.

 

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halflings.jpg

This remains one of my favorite pieces of 5e art.

Other thoughts:
1) That warforged does look very cool
2) I'm cool with firearms in Eberron (they in fact exist in my Eberron, though they're an oddity of the Lhazaar Principalities where magic doesn't quite work in the same ways, and people on mainland Khorvaire think they are loud, obnoxious, and smell bad).
3) I'm also not opposed to the idea of goblinoids using guns in Eberron; they've been established (at least as having artificer traditions (specifically weaponsmiths and even specifically for siege warfare) and also as not really having many other magical traditions outside of a specific bardic style (dirge singers), so I could see them adopting this new sort of technology as a way to try to get a leg up over the Khorvaire wandslingers.
 



halflings.jpg

This remains one of my favorite pieces of 5e art.

Other thoughts:
1) That warforged does look very cool
2) I'm cool with firearms in Eberron (they in fact exist in my Eberron, though they're an oddity of the Lhazaar Principalities where magic doesn't quite work in the same ways, and people on mainland Khorvaire think they are loud, obnoxious, and smell bad).
3) I'm also not opposed to the idea of goblinoids using guns in Eberron; they've been established (at least as having artificer traditions (specifically weaponsmiths and even specifically for siege warfare) and also as not really having many other magical traditions outside of a specific bardic style (dirge singers), so I could see them adopting this new sort of technology as a way to try to get a leg up over the Khorvaire wandslingers.

They at least tonned the bobble head look down in MTOFs compared to the PHB.
 


I'm not opposed to it: see also, Gelflings. Being "off" isn't always a bad thing.

So, I had never watched The Dark Crystal, despite its ... Notoriety?

But, with the Netflix show, I figured I ought to give the original at least a try before jumping into the Age of Resistance. And ... it's rough. Haven't finished it yet, but ... yeah, not really enjoying it. And the Gelflings being, well, "off" is certainly a part of my annoyance, and that most of the movie is covered in some truly bothersome self narration from Luke Gelflingwalker.
 

For what is worth, if I remember correctly Keith Baker has suggested that the Dhakaani goblins may have developed firearms technology -and that coincides with who has them in the images. Eberron is my favorite setting ever, but I also favor flexibilizing its usual approach to “guns”. Aesthetically, wands may resmb
 

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