Salthorae
Imperial Mountain Dew Taster
So, how did that work?
Did just getting 10' max on that one invocation mean you saw far fewer warlock dips for the sorcs because all those other possible gains from thec3 level dip (short rest slots, invocations, more cantrips, pact boon, and patron features) all were seen as just not worth it or did you still see the sorlocks doing this with perhaps a different set of invocations?
Dud those sorlocks simply shift to chooding other options and be just as effective overall, find different effective uses for their actions?
Did other MC dips ou liked better get to be the more common options?
Did tier-1 tactics and formations hold their appeal longer? Or did they still get into trouble as more high level options opened up?
What were the outcomes beyond reducing the ft per turn moved by this means to a number that got your GM approved seal?
I saw a decrease in the SorLock dips in general because they couldn't get the scaling EB with character level so "it wasn't worth it" to them.
I haven't made the change to 10' once per turn on Repelling Blast yet. I'd changed it to 10' once per turn no save and then Str save for each instance after the first 10' (total not per creature). With that change, many Warlocks in my group swapped out Repelling blast for other invocations that we'd never seen in play before. I consider that a win as it means more of the class is getting used rather than just the combat optimal option.
SorLocks switched to different options that require less catering to in my encounter planning, so they are still effective, but I don't have to plan my encounters as much around this one ability. That is what got my GM seal of approval. That I no longer had to take one cantrip into account in my encounter planning.