Both mischaracterizations were overblown edition war rhetoric. It was a TTFRPG, just one that erred too far on the side of accessibility (and, specifically, accessibility to potential customers with exposure to the huge MMO phenom) and alienated a sufficiently nerdrage-prone segment of their base to get overblown rhetoric like that repeated, even now.
Really, WotC tried to thread that same needle each time, with Essentials, with 4e, probably even with 3.0 (which arguably erred the other way, appealing too much to hard-core system-mastery at the price if accessibility) they just finally got it right with 5e.
Not a risk they should take again anytime soon.
Not meaningfully different from any other TTRPG, that way.