FrogReaver
The most respectful and polite poster ever
I think everyone has forgotten the huge debate threads we had in the past about goodberry. Those were not good times.
I think everyone has forgotten the huge debate threads we had in the past about goodberry. Those were not good times.
Remember how wands if clw were considered bad?
Healer feat I am a wand of clw except more hp and cheaper.
Except I think it does only work once per short rest per person. I think that's both the intent and rules as written, now that I look at it again. Has WOTC said anything different?
No that's how it works.
It's not exact but it's essentially a feat of clw.
If it's only once per short rest per person, then what are you complaining about? It's gone from good to...kinda weak.
How many people can the user heal? Only benefiting once per short rest is the restriction and it's still a decent ability. The other limitation is supplies. That can get out of hand.If it's only once per short rest per person, then what are you complaining about? It's gone from good to...kinda weak.
How many people can the user heal? Only benefiting once per short rest is the restriction and it's still a decent ability. The other limitation is supplies. That can get out of hand.
It needs a restriction on use aside from the healer kit supplies.
The Healer feat costs an action. That limitation makes spam impossible. A fight only lasts say four rounds. If the Healer feat does nothing else except heal, that is less effective because offense to eliminate an attacker is worth more than defense to withstand an attacker. And if they arent in combat, then they are resting anyway.
The Healer feat seems like a modest feat.