I felt this a lost opportunity for 5E. During the playtest, they kept talking about how level 1-2 was the apprentice tier. This gave the impression that most characters will start at level 3, unless the DM wanted to run the apprentice tier. If this would have been the case, they could have fixed much of multi-classing by spreading the abilities (such as proficiencies) across all 3 assumed starting levels, so that the 1 level dip wasn't as amazing as it is now.For some classes, level 1 and 2 feel very VERY generic.
That is awsome.
The only feats I alter at my table are GWM/Sharpshooter. Everything runs as-is and hasn't had any issues for our game play. My only change to those two is a pretty common switch from -5/+10 to -Prof. Bonus/+2x Prof. Bonus just to get a little of the "boom" and swinginess of it out of it at earlier levels.I would chosen "restricted or modified" if it was an option. It's extremely rare for feats to be dissallowed but common enough that some feats are banned or changed to warrant that answer.
That is awsome.![]()