D&D 5E Character Advice - Acquisitions INC

NotAYakk

Legend
That UA feat is a bit iffy. The +2HD on a long rest is meh. And elsewise it only helps with disease and poison.

If you could serve the feast in a short rest, it would be solid.
 

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Salthorae

Imperial Mountain Dew Taster
That UA feat is a bit iffy. The +2HD on a long rest is meh. And elsewise it only helps with disease and poison.

If you could serve the feast in a short rest, it would be solid.

It gives you a +1 to Con and it has a ton of FLAVOR/Fluff to it.
 

NotAYakk

Legend
It gives you a +1 to Con and it has a ton of FLAVOR/Fluff to it.
Sure: except, "I cook everyone a gormet meal during the long rest" generates as much in-game "flavor". ;) And depending on the DM could generate effects just as good or even better, because it is hard for the effects to be worse.

Even the ability to detect poisoned/diseased food; that would normally be a check. Making it automatic doesn't add much flavor.

A feat isn't worth +1 con and a pile of ribbons. I love ribbons! But all there is in this feat is ribbons, and not even good ribbons.

An example of a good ribbon is the storm sorcerer "make winds go where you want" and "it only rains on me when I want it to". You can hang an adventure off of that ribbon, it is flavourful and fluffy. But even that is a ribbon.
 

Salthorae

Imperial Mountain Dew Taster
shrug

OP asked if anyone had experience with Gourmand. I do and said that it is a great fun feat.

I never argued that it's very powerful or optimal, just on theme and fun.
 

Oh, edit: I thought that was a link to this feat:


I'm putting this one back here in case it was missed. What are people's thoughts on it. Seems a bit too powerful to me but I'm curious. I like that you actually get to roll your tools to make things happen.

So far I'm going to go Half-Orc and, tentatively, the Gourman UA feat at 4th. Or just a +2 wisdom.

Skills are: Intimidate,(Half-Orc); Persuasion and Insight(Guild Artisan). Survival, Nature(Druid).
Str: 8; Dex: 14 Con: 15 (+1 at 4th with the feat); INT: 10; Wis: 16; Cha: 12

The UA Gourmand feat looks cool but, hopefully, I'll get something out of that expertise. How often do you make cooking rolls?

Also, thanks for all the feedback so far. To comment on a few other posts: I'd considered Firbolg but I dropped it. Variant human is probably a good choice, mechanically, but it lacks flavour I'm looking for. Unless I model him after the Swedish chef or something.

rp-wise, I'm thinking of playing him as a 'nothing goes to waste' kind of druid. Every part of everything gets made into something. I kind of wish D&D let you take more tools. tanning tools and brewing tools would fit my idea well.
 

Salthorae

Imperial Mountain Dew Taster
I'm putting this one back here in case it was missed. What are people's thoughts on it. Seems a bit too powerful to me but I'm curious. I like that you actually get to roll your tools to make things happen.

rp-wise, I'm thinking of playing him as a 'nothing goes to waste' kind of druid. Every part of everything gets made into something. I kind of wish D&D let you take more tools. tanning tools and brewing tools would fit my idea well.

I haven’t used or seen the home brew version before.

There is the Skilled feat. You learn 3 skills or tools

Or spend gold in downtime to learn them. Rules in both PHB and XGE for that.
 

update: I used half-orc stats and the DM is allowing 'down-time' to learn skills so I've already learned brewing.

It's working nicely. While the group went ahead to explore, my druid did 'burial rites' on some bandits we had just defeated then headed back to home-base. (I had to skip the next session). Coincidentally, he also served the group some 'pork soup' when they got back to base.

Group: "This soup is delicious! Where'd you find all the pork?"

ME: "I'm an excellent hunter!"

avoids eye contact


I Still haven't settled on a feat for 4th level yet.

Thanks all for the help and advice!
 


Esker

Hero
Or, tweak and reskin Healer: instead of using a Healer's Kit you use cooking tools (mortar and pestle) and spices to make smelling salts that jolt unconscious people into consciousness.
 

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