Ovinomancer
No flips for you!
@dnd4vr
I can't follow your d20 averaging math above -- what did you do?
And, as a point you might want to consider, while the averages for switching to exploding damage from critical 20's is very small (usually a few tenths of a point of damage), the standard deviation is almost twice as large. In short, this will make damage output very swingy and hard to predict.
d6 average is 3.5, SD of 1.7, meaning 65% of all outcomes will be between 1.8 and 5.2 damage.
d6 exploding average is 4.18, SD 3.16, meaning 65% of outcomes will be between 1.02 and 7.34 damage.
That's a big shift.
I can't follow your d20 averaging math above -- what did you do?
And, as a point you might want to consider, while the averages for switching to exploding damage from critical 20's is very small (usually a few tenths of a point of damage), the standard deviation is almost twice as large. In short, this will make damage output very swingy and hard to predict.
d6 average is 3.5, SD of 1.7, meaning 65% of all outcomes will be between 1.8 and 5.2 damage.
d6 exploding average is 4.18, SD 3.16, meaning 65% of outcomes will be between 1.02 and 7.34 damage.
That's a big shift.