FrogReaver
The most respectful and polite poster ever
I still say a simple although not perfect solution is to double the effect of your fighting style. It narrows the gap a lot.
Why not wait until you find out if you actually end up with two different Fighters in your game? Because comparing the damage of the Champion and the Battlemaster is unnecessary if you don't have both actually competing against each other at the table.
Forgetting about their higher crit range would be the Champion equivalent, and probably as likely.Already alluded to, but there is a fundamental assumption that may not be valid made here: "The player knows how to play there character". If the BM forgets to use their superiority dice and the EK forgets to cast their spells the Champion is well ahead. The Champion is designed to be fool proof, not strong.
Apparently all battle masters are introverts.
If people select the Champion, its not because they are looking for something "competitive", its because they wants the rules and actions of the Champion fighter. Besides, no one except us dingbats here on these boards have wasted our time white-rooming the damage comparisons between all these options to try and figure out if things are "balanced" or not. So when a player comes to the table and sees the Champion and the Battlemaster... their choice isn't going to be about "which one can do the most damage"... it's going to be what and how the two subclasses do what they do, and which one suits the player more.I think you are totally missing the point. It's not about once play starts. It's about having the champion as a competitive option to pick from before the game starts.
The BM and Smite dice do not depend on accuracy, because you burn them after a hit. Action surge damage does, because you burn the resource then determine if it hits.
Action Surge at 5 is 2[W]+2Stat but can miss. 2 first-level smites is 4d8, and can be 8d8 wait for crits, and cannot miss.
Fighting styles are pretty minor though that seems a way to tweak a small easily understandable amount though.I still say a simple although not perfect solution is to double the effect of your fighting style. It narrows the gap a lot.