First, you can literally do the above scenario in 4e. Second, 5e has a bad habit of relegating the rogue and the other classes without strong access to magic yet who are supposed to be good in non-combat situations to the sidelines starting around levels where you can pull off such plans. Teleportation, scrying, etc.; caster tools, and the so-called skill expert rogue has none of that available to them. In 4e, skills and skill challenges are much more important, and the rogue, if they desire, can get that teleportation and scrying and other tools with the cost of one single feat (and 4e characters get a whole lot of feats).