Garthanos
Arcadian Knight
Characters only able to make 1 OA are so much less of a threat that was at least part of why the discussion of enabling more OA were brought up in I guess another thread ... these things all interact. I wanted flanking but getting into flank seems umm less difficult with only one OA is possible.I imagine if enemies focus fire on players that players will quickly find ways to spread them out (typically by using melee warriors as body blockers - OA's make a good threat).
Combatants that can attack every enemy adjacent also discourage focus fire. This was a feature of the coolest Fighter moves in 4e.
Boring spamistry aside the numbers are going to be compared to spending every attack on a riposte because your armor is awesome and yeah they miss you all the time. /just saying.Rally is really good. If you use all your superiority dice on it then you are able to generate 30 temp hp with it per short rest. I
And yes Rally isn't far behind numerically it seems perceieved as farther behind by some than it is... and it may relate to the intrinsic benefit of an enemy being dead one round faster.
Seems like poor synergy since they do not stack nor benefit one another at all... the only way in which i see synergy as they both encourage investment in Charisma... which ahem kind of a dump stat without something supporting it. And there is the other thing... you have more hit points or deal more damage if you do not... so you are trading that out too.it also has strong synergy with the inspiring leader feat.