What does drop mean in this context? Stop producing material for? If so yes they dropped loads.
Also, come on, Spelljammer's last product was in 1993, how is that "may have been post 97 takeover"? You can look this stuff up you know?
Al Qadim's last product was 1998, but that was a very random 32-page adventure that came out of nowhere. Until then, the line had been dead since 1994.
Not sure what "Kara The" is? Kara Tur? The last OA book in 1990. Thats barely even 2E and you're saying it might have been "post 97"? Man whaaaaa? Am I missing something?
Typing on my mobile leads to interesting typos, so yes, I was referring to Kara Tur. And a whole sentence of mine was left off - I was actually pointing out Kara Tur, Spelljammer and Al Qadim as the only 2nd edition settings dropped pre WoTC buyout. So, the reverse of how my post ended up reading. (But it appears I should have added Mystara to the 95 deaths as well - it may be that TSR's financial issues caused the deaths)
Kara Tur and Al Qadim were part of the Forgotten Realms world anyway, so they still got references in Realms books anyway.
On the other hand Greyhawk survived until the end (with a few fallow years), Dragonlance did too (though it switched systems, from 2nd edition to SAGA and eventually back to 2nd edition (dual rules), Planescape was killed by WoTC, as was Ravenloft and Birthright was killed off prior to 3E. Council of Wyrms and Jakandor were never meant to more than one-shots from what I can see.
So it looks like TSR killed off a few as it was going broke, and WoTC killed the last few, except for the ever-favored Forgotten Realms and Greyhawk (most likely because Peter Adkinson was a fan).
I think people need to stop using 2nd edition as a yardstick when it really was the outlier. Ever other edition has been 3 or fewer settings.
www.enworld.org
They didn't go from great to selling the company overnight.
They went bankrupt in '97 but were in a bad way during '95 and '96 as well.
Lots of companies file for bankruptcy and recover slowly. TSR filed and was immediately sold. They were in such a bad way recovery wasn't possible.
They famously wasted money on bad games. Like the Buck Rogers RPG and Dragon Dice.
I can't say that I agree with this assessment of Nentir Vale at all. Most of the gods come from Greyhawk (e.g., Pelor, Kord, etc.), but the Nentir Vale is honestly far more mythic and heroic in scope than Greyhawk. The Points of Light does not just set the tone for the Vale itself, but also for the entire cosmos. It is the primary D&D setting that embraces the mythological motif of the Chaoskampf where Gods combat chaos and entrust mortals to assist in the cosmic struggle. It's probably more similar to Scarred Lands in that it's a world reeling from the mythic conflict of the Dawn War, and the characters are meant to rise the ranks and engage the cosmological conflict that forms the backdrop of the setting.But Nentir Vale is really just a watering down of Greyhawk cum Forgotten Realms, so very low risk.
Yeah, I got post-Western Roman Empire ("Dark Ages") vibes from Nerath / Nentir Vale.If WotC ever decided to rejuvenate the 2e Historical Sourcebooks, Theros = kinda Classical Greece, and Nerath = kinda 'leaving the Dark Age'.
The inevitable nerdrage killed off their forums.Maybe WotC realized that they can never please everybody, and decided to leave the bulk of setting creation to homebrew and third parties? There are loads of excellent 5E settings out there (I own several thanks to Kickstarter)--just not published by WotC.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.