CapnZapp
Legend
Allow me to clarify:You don't think a well made party can fight two average encounters together? I would have to check.
You absolutely can. Moderate + Moderate = Extreme.
What I'm saying is that you can't do it without losing a truckload of hit points. That is, you can't do it without taking significant downtime.
A party* can absolutely slaughter a whole level's worth of monsters in a single day. If:
- they don't care about the spellcasters much*
- they can take plenty of rests that are much longer than a mere 10 minutes. Sometimes you need 20 minutes, sometimes you need 80 minutes. (And this presupposes the Medicine skill. If you rely on a Cleric or, worse, potions, you will either not pull it off in a day, or you will go broke - consumables are terribly expensive in PF2)
*) remember, we're discussing relatively low-level parties still.
**) while our Cleric has been essential, the party would have been much better off with a fourth martial than the Wizard. This is, of course, because utility at low levels aren't essential, and, at least at low levels, the Wizard's damage output is second-tier at best. Once adventures demand fly or plane shift or polymorph or whatever we expect the Wizard to "come alive". Six whole levels of mediocrity is a heavy burden, though.
So if you're alright with the idea that the denizens of a dungeon stay put for several hours (if not days) without reacting to fallen comrades and guardians no matter how smart or organized they might be, you will have no problems with Paizo's adventures!