Snarf Zagyg
Notorious Liquefactionist
That's ridiculous, they should ask the Druid about that. Except that I think the developers were not fully responsible of the armor restrictions, I always had the feeling that it was sneaked into the PHB by a high-up who listened to a bad but influential playtester at the last minute without thinking of the repercussions.
Druid armor restrictions are by far the worst possible kind of drawback, because not only they are permanent, but they also carry over when multiclassing, there is technically no way to offset them except merrily ignore or reinterpret the rule.
Perhaps they are an awesome idea that many people like, but some people are like, "I DON'T WANT ANY LORE IN MY CAPTAIN CRUNCH!"
To each their own.
I think drawbacks are a great idea, and give the game more flavor as opposed to just being a power-trip fantasy. But that's not the direction the game has moved.
Just like I think that the game is better when classes are more specialized, and there is more class protection (and, thus, more need to operate thinking of the party holistically instead of individually), but that too has fallen by the wayside.
Things change.