This is the part I want to dig in on. I think people are making the assumption that I am saying "I would rather keep brutal critical".
I don't...I think brutal critical is a bad ability and should go, I am just not sure this is the right replacement. Is the barbarian class the place we want to insert more strategic choices, or should it just remain a class that walks up and beats the crap out of you, no real thought, just raw awesome.
In other words, should there just be a new ability that adds to the barb's awesomeness all the time, no choice, no thought, just more awesome.
I've had 3 different barb players in my games, and all of them are traditionally "intellectual, strategic players". But what they enjoyed about the barb was just cutting loose, sitting back and just feeling invincible, wading into enemies without a care in the world. So to me that is the main strength of the barb, and so debating between whether option A or B in a given round is the best choice I am not sure if that is the best fit for the barb class.