WotC Which releases do you own?

Which WotC 5E Products do you own?

  • Player's Handbook

    Votes: 173 98.3%
  • Dungeon Master's Guide

    Votes: 169 96.0%
  • Monster Manual

    Votes: 165 93.8%
  • Hoard of the Dragon Queen

    Votes: 66 37.5%
  • Rise of Tiamat

    Votes: 57 32.4%
  • Princes of the Apocalypse

    Votes: 73 41.5%
  • Out of the Abyss

    Votes: 77 43.8%
  • Sword Coast Adventurer's Guide

    Votes: 108 61.4%
  • Curse of Strahd

    Votes: 80 45.5%
  • Storm King's Thunder

    Votes: 69 39.2%
  • Volo's Guide to Monsters

    Votes: 135 76.7%
  • Tales of the Yawning Portal

    Votes: 91 51.7%
  • Tomb of Annihilation

    Votes: 78 44.3%
  • Xanathar's Guide to Everything

    Votes: 142 80.7%
  • Mordenkainen's Tome of Foes

    Votes: 119 67.6%
  • Waterdeep: Dragon Heist

    Votes: 71 40.3%
  • Waterdeep: Dungeon of the Mad Mage

    Votes: 72 40.9%
  • Guildmasters' Guide to Ravnica

    Votes: 59 33.5%
  • Tyranny of Dragons

    Votes: 36 20.5%
  • Ghosts of Saltmarsh

    Votes: 85 48.3%
  • Acquisitions Incorporated

    Votes: 32 18.2%
  • Baldur's Gate: Descent Into Avernus

    Votes: 68 38.6%
  • Eberron: Rising from the Last War

    Votes: 88 50.0%
  • Explorer's Guide to Wildemount

    Votes: 55 31.3%
  • Mythic Odysseys of Theros

    Votes: 31 17.6%
  • Starter Set

    Votes: 88 50.0%
  • Essentials Kit

    Votes: 67 38.1%


log in or register to remove this ad

darjr

I crit!
I don't think a lack of options is what is extending the life of the edition. I think it's that it is well designed and appeals to a broader base.
I didn’t say that.

I’ll try and restate what I said.

The adventure style, and ADVENTURE release schedule and their support and encouragement to get as much of the community on the same season as possible may be ONE OF MANY things leading to its success.
 

Parmandur

Book-Friend
How do you know that it's definitely a big part of the success?

Speaking personally, I have bought every one of these books minus 1. That's opposed to buying two books in the prior 14 years of playing D&D, both PHBs. Then more generally, there are the stellar sales of even the most ancillary of these products. The product schedule itself is a hit.
 

Maxperson

Morkus from Orkus
I didn’t say that.

I’ll try and restate what I said.

The adventure style, and ADVENTURE release schedule and their support and encouragement to get as much of the community on the same season as possible may be ONE OF MANY things leading to its success.
I wasn't saying you did say that. That's why I started with, "I don't think..." ;)

I don't think the release schedule is helping the edition and may be holding it back. The 3e release schedule was way too aggressive in my opinion, but I also think 5e's has been way too passive. Perhaps with some more options more people would be playing it.

My opinion is that the longevity is due to the solid design of the system appealing to a broader base of player. It pulled back many older players who had splintered into their favorite edition, as well as brought in many new players. That's huge.
 

Mercurius

Legend
I wasn't saying you did say that. That's why I started with, "I don't think..." ;)

I don't think the release schedule is helping the edition and may be holding it back. The 3e release schedule was way too aggressive in my opinion, but I also think 5e's has been way too passive. Perhaps with some more options more people would be playing it.

My opinion is that the longevity is due to the solid design of the system appealing to a broader base of player. It pulled back many older players who had splintered into their favorite edition, as well as brought in many new players. That's huge.

Whatever they're doing is working beyond wildest expectations, and--as of right now--isn't being "held back." Now at some point sales might stagnate, and they might shake things up a bit, but that's not now.

Furthermore, I think, they've been taking a delayed expansion approach--and the expansion only being mild. After three books per year from 2015-17, they added a fourth book in 2018-19, along with the Tyranny compilation and a couple starter sets. Who knows, maybe 2021 will see a fifth book added.
 

Fenris-77

Small God of the Dozens
Supporter
That might be true @Maxperson, but there's also a break point in sales where a guy who was buying everything buys less. More importantly, when there's a book coming every month people take a pass on things they might have bought anyway because there's another book right around the corner. I think WotC has identified the sweet spot. Just because every single books sells well doesn't mean that you could up the release schedule and be confident of the same results.

I would agree with you that the design of 5E and its appeal to a broad player base is certainly a key factor, and I agree with your reading of the appeal both veteran and newer gamers. I don't think I agree that you can take that info to mean sales could be better. The official releases have some gravitas, and applying a little bit of artificial scarcity doesn't hurt. I think we should also keep in mind the design side of things, which might not necessarily scale either. Rushing the design process to meet a release target repeatedly is a recipe for nothing but disaster.
 

Parmandur

Book-Friend
That might be true @Maxperson, but there's also a break point in sales where a guy who was buying everything buys less. More importantly, when there's a book coming every month people take a pass on things they might have bought anyway because there's another book right around the corner. I think WotC has identified the sweet spot. Just because every single books sells well doesn't mean that you could up the release schedule and be confident of the same results.

I would agree with you that the design of 5E and its appeal to a broad player base is certainly a key factor, and I agree with your reading of the appeal both veteran and newer gamers. I don't think I agree that you can take that info to mean sales could be better. The official releases have some gravitas, and applying a little bit of artificial scarcity doesn't hurt. I think we should also keep in mind the design side of things, which might not necessarily scale either. Rushing the design process to meet a release target repeatedly is a recipe for nothing but disaster.

WotC has even said the release pace is based off of research on what people like best. Passes the smell test.
 

Mercurius

Legend
Well, this isn't a representative sample, either. But it is suggestive of how the current strategy may be working out for WotC...

True, although it is a decent representation of grognards and quasi-grognards. I'm not sure how their (ahem, our) purchasing habits might differ from the newer breed. I'm guessing that a higher percentage of newer folks buy products like Ravnica and Wildemount, which are more part of the contemporary D&D ethos.
 

darjr

I crit!
ah.
I do agree that it’s well designed. Also that it’s broader appeal has brought in new players and old players. And that is huge.

Here’s were I cop to what I really think about the slow schedule, I do think it’s helping.

It’s helping to keep bloat and rushed design at bay.
The “smarts” about what they are releasing and how they are releasing it and supporting it has brought the community of players closer together and largely on the same season.

Also I think it’s allowed them more flexibility, in time to market, in size of the division, and in overhead costs.
 

Maxperson

Morkus from Orkus
Whatever they're doing is working beyond wildest expectations, and--as of right now--isn't being "held back."

Sorry man. But there's no way that you know that the edition wouldn't be doing better if it had a somewhat more frequent crunch release schedule. You can ASSUME it, but you not know that it isn't being held back. An edition can be doing very well and still be being held back from its full potential.
 

Remove ads

Top