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D&D 5E WotC's Jeremy Crawford on D&D Races Going Forward

On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty. @ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence...

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On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty.


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@ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence debuff and the evil alignment, with a more acceptable narrative. It's a start, but there's a fair argument for gutting the entire race system.

The orcs of Eberron and Wildemount reflect where our hearts are and indicate where we’re heading.


@vorpaldicepress I hate to be "that guy", but what about Drow, Vistani, and the other troublesome races and cultures in Forgotten Realms (like the Gur, another Roma-inspired race)? Things don't change over night, but are these on the radar?

The drow, Vistani, and many other folk in the game are on our radar. The same spirit that motivated our portrayal of orcs in Eberron is animating our work on all these peoples.


@MileyMan1066 Good. These problems need to be addressed. The variant features UA could have a sequel that includes notes that could rectify some of the problems and help move 5e in a better direction.

Addressing these issues is vital to us. Eberron and Wildemount are the first of multiple books that will face these issues head on and will do so from multiple angles.


@mbriddell I'm happy to hear that you are taking a serious look at this. Do you feel that you can achieve this within the context of Forgotten Realms, given how establised that world's lore is, or would you need to establish a new setting to do this?

Thankfully, the core setting of D&D is the multiverse, with its multitude of worlds. We can tell so many different stories, with different perspectives, in each world. And when we return to a world like FR, stories can evolve. In short, even the older worlds can improve.


@SlyFlourish I could see gnolls being treated differently in other worlds, particularly when they’re a playable race. The idea that they’re spawned hyenas who fed on demon-touched rotten meat feels like they’re in a different class than drow, orcs, goblins and the like. Same with minotaurs.

Internally, we feel that the gnolls in the MM are mistyped. Given their story, they should be fiends, not humanoids. In contrast, the gnolls of Eberron are humanoids, a people with moral and cultural expansiveness.


@MikeyMan1066 I agree. Any creature with the Humanoid type should have the full capacity to be any alignmnet, i.e., they should have free will and souls. Gnolls... the way they are described, do not. Having them be minor demons would clear a lot of this up.

You just described our team's perspective exactly.


As a side-note, the term 'race' is starting to fall out of favor in tabletop RPGs (Pathfinder has "ancestry", and other games use terms like "heritage"); while he doesn't comment on that specifically, he doesn't use the word 'race' and instead refers to 'folks' and 'peoples'.
 

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TheSword

Legend
WotC seems to be exploring how to make D&D as unracist as possible, in the aftermath of the reallife race-related murder that set off protests across the country and around the planet.
I reckon they can best do this by making sure POC are represented as major NPCs In art, hiring POC to the team and consulting to make sure their products have more faithful examples of tradition, symbolism and myth from non-white cultures. Real things that could attract more POC to the hobby in the same way women were encouraged by more reasonable artwork and better gender split on iconics etc.

That is all provided these are the things that POC want... so they had better start by speaking to players, DMs and influencers from those communities to make sure they aren’t barking up the wrong tree.
 
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Zardnaar

Legend
I reckon they can best do this by making sure POC are represented as major NPCs In art, hiring POC to the team and consulting to make sure their products have more faithful examples of tradition, symbolism and myth from non-white cultures. Real things that could attract more POC to the hobby in the same way women were encouraged by more reasonable artwork and better gender split on iconics etc.

That is all provided these are the things that POC want... so they had better start by speaking to players and DMs and influences from those communities to make sure they aren’t barking up the wrong tree.

That makes a lot of sense. They kinda already did this at least in phb.
 

Eyes of Nine

Everything's Fine
You are wishing for characters in D&D world to have gender dysphoria, when D&D world does not have the medical technology to be capable of performing SRS and HRT? (Sure, you might be able to track down a high-level druid who can cast Polymorph Other on you to permanently change you into your preferred gender, but that's going to be a lot more uncommon an outcome than in our reality.) Why do you want your characters to suffer?
In a world where Polymorph and Shapechange are reality, I'm not sure the medical path to transitioning would be the only path. In fact, it could be an interesting game where people temporarily or permanently changing their gender was a common occurrence. Maybe as background setting; or maybe foregrounded in some way.

Would need to connect with a trans family member to be able to handle this with appropriate sensitivity. Hmmm...
 

I reckon they can best do this by making sure POC are represented as major NPCs In art, hiring POC to the team and consulting to make sure their products have more faithful examples of tradition, symbolism and myth from non-white cultures.

That is all provided these are the things that POC want... so they had better start by speaking to players and DMs and influences from those communities to make sure they aren’t barking up the wrong tree.
I agree WotC will do that at least. (And have already done much to diversify the player base.)

But the problem of racism within D&D seems systemic and deeper.

D&D evolved from the fantasy literature of a different, racist, era. It deserves scrutiny.


For me, the Dwarves-hate-Elves trope, the Ranger "Favored Enemy", the dumb Orc savage, the Evil Drow matriarchy, the foundational mechanics of objectively-true racial superiority, are all big red flags.

Just that word "race" on a character sheet bothers me. Heh, they might as well put "F you!" on the character sheet. They can argue all they want about how, In the Elvish language "F you!" means "species", but it doesnt help. The optics are bad.
 
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Aww crap. Mithras safe? From memory it originated in the east, they shouldn't like it.
Mithras isn't safe. Remember, they're "Aryans" who put swastikas on all their stuff. But that's sort of my point: if we just abandon everything they decide to touch, we give them all kinds of power over us.

EDIT: Regarding Sol Invictus, I might just be thinking of this naughty word, whose apparent belief system is bizarre even by white supremacist standards, so how widespread Sol Invictus worship really is among them I couldn't say.
 
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TheSword

Legend
That makes a lot of sense. They kinda already did this at least in phb.
I want to see where they can take it with future products too.

In the last month or so I did a full 180 turn on my thoughts about Asian d&d settings. I love Rokugan, have a metric ton of bushido miniatures and have enjoyed dming campaigns there. I was pretty annoyed that somehow it was ok to parody and pastiche European history but not Asian history. I may even have posted a few words to that effect on here 🙄

However after seeing Asians Represent dissect the oriental adventures books (1st and 3rd) (then properly listened again, rather than skimming to spot all the reasons I could find they were wrong) I realized I just hadn’t seen things the way they had... and that this was normal and ok, as long as I listened. I’m still revising thinking as the debate unfolds.

I hope there could be some real success stories for d&d going forward but I’m a little worried this won’t happen if we retreat to safe, neutered options. I’d rather see some real effort made (even if they get a few steps wrong). Let’s have whatever the next Tomb of Annihilation is but this time with proper consultation and input. That excites me far more than rehashing the same old-same old.
 


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