D&D General WotC’s Official Announcement About Diversity, Races, and D&D

Following up on recent discussions on social media, WotC has made an official announcement about diversity and the treatment of ‘race’ in D&D.

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Following up on recent discussions on social media, WotC has made an official announcement about diversity and the treatment of ‘race’ in D&D. Notably, the word ‘race’ is not used; in its place are the words ‘people’ and 'folk'.

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 PRESS RELEASE


Dungeons & Dragons teaches that diversity is strength, for only a diverse group of adventurers can overcome the many challenges a D&D story presents. In that spirit, making D&D as welcoming and inclusive as possible has moved to the forefront of our priorities over the last six years. We’d like to share with you what we’ve been doing, and what we plan to do in the future to address legacy D&D content that does not reflect who we are today. We recognize that doing this isn’t about getting to a place where we can rest on our laurels but continuing to head in the right direction. We feel that being transparent about it is the best way to let our community help us to continue to calibrate our efforts.

One of the explicit design goals of 5th edition D&D is to depict humanity in all its beautiful diversity by depicting characters who represent an array of ethnicities, gender identities, sexual orientations, and beliefs. We want everyone to feel at home around the game table and to see positive reflections of themselves within our products. “Human” in D&D means everyone, not just fantasy versions of northern Europeans, and the D&D community is now more diverse than it’s ever been.

Throughout the 50-year history of D&D, some of the peoples in the game—orcs and drow being two of the prime examples—have been characterized as monstrous and evil, using descriptions that are painfully reminiscent of how real-world ethnic groups have been and continue to be denigrated. That’s just not right, and it’s not something we believe in. Despite our conscious efforts to the contrary, we have allowed some of those old descriptions to reappear in the game. We recognize that to live our values, we have to do an even better job in handling these issues. If we make mistakes, our priority is to make things right.

Here’s what we’re doing to improve:
  • We present orcs and drow in a new light in two of our most recent books, Eberron: Rising from the Last War and Explorer's Guide to Wildemount. In those books, orcs and drow are just as morally and culturally complex as other peoples. We will continue that approach in future books, portraying all the peoples of D&D in relatable ways and making it clear that they are as free as humans to decide who they are and what they do.
  • When every D&D book is reprinted, we have an opportunity to correct errors that we or the broader D&D community discovered in that book. Each year, we use those opportunities to fix a variety of things, including errors in judgment. In recent reprintings of Tomb of Annihilation and Curse of Strahd, for example, we changed text that was racially insensitive. Those reprints have already been printed and will be available in the months ahead. We will continue this process, reviewing each book as it comes up for a reprint and fixing such errors where they are present.
  • Later this year, we will release a product (not yet announced) that offers a way for a player to customize their character’s origin, including the option to change the ability score increases that come from being an elf, a dwarf, or one of D&D's many other playable folk. This option emphasizes that each person in the game is an individual with capabilities all their own.
  • Curse of Strahd included a people known as the Vistani and featured the Vistani heroine Ezmerelda. Regrettably, their depiction echoes some stereotypes associated with the Romani people in the real world. To rectify that, we’ve not only made changes to Curse of Strahd, but in two upcoming books, we will also show—working with a Romani consultant—the Vistani in a way that doesn’t rely on reductive tropes.
  • We've received valuable insights from sensitivity readers on two of our recent books. We are incorporating sensitivity readers into our creative process, and we will continue to reach out to experts in various fields to help us identify our blind spots.
  • We're proactively seeking new, diverse talent to join our staff and our pool of freelance writers and artists. We’ve brought in contributors who reflect the beautiful diversity of the D&D community to work on books coming out in 2021. We're going to invest even more in this approach and add a broad range of new voices to join the chorus of D&D storytelling.
And we will continue to listen to you all. We created 5th edition in conversation with the D&D community. It's a conversation that continues to this day. That's at the heart of our work—listening to the community, learning what brings you joy, and doing everything we can to provide it in every one of our books.

This part of our work will never end. We know that every day someone finds the courage to voice their truth, and we’re here to listen. We are eternally grateful for the ongoing dialog with the D&D community, and we look forward to continuing to improve D&D for generations to come.
 

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Sadras

Legend
I don't think anyone is talking about going back and revising old products. They're not going to change Keep on the Borderlands, and they're going to keep selling Keep on the Borderlands, and nobody's really going to complain about it because it's forty years old and most people recognize that something published forty years ago is going to have some dated ideas.

Gone with the Wind has been removed from HBO's public library.
Already other movies, series have been removed from Netflix, BBC and other streaming channels or networks.

I was asked to stop trolling in another thread when I asked for a date and time of when the 2e book-burnings begin. Is it so far fetched. given what is happening?

I tend to agree with Critical Drinkers youtube Why the Past Matters.

On the other hand, how long ago was Curse of Strahd published?

Yes it was pretty recent.
I do not have it yet, but intend to run it one day in combination with the 2 below. I also cannot comment too much on them. My Ravenloft collection on Vistani only includes

Knight of the Black Rose (novel) - absolutely loved the Vistani protagonist in that, Magda if memory serves me.
I6 Ravenloft and 3.x Expedition to Castle Ravenloft - both of which I have not read.
and TSR's The Evil Eye which deals with the Vistani's most hated nemesis, the Dukkar. Wonderful adventure!
 
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G

Guest 6801328

Guest
I was asked to stop trolling in another thread when I asked for a date and time of when will the 2e book-burning will begin. Is it so far fetched. given what is happening?

So your complaint isn’t so much about the changes WotC is making today, but about where you imagine this will lead?
 


Panda-s1

Scruffy and Determined
I made a thread about this a while ago and the response I mostly got was thats ok because D&D would be an unfun place if it weren't like this.
And lets be honest, D&D will always have "Its not human so its ok to kill them".
WotC can try to cross orcs off that list (although we have to see how long this lasts in their adventures) but then its simply something else like bugbears, gnolls, evil dragons, evil giants, aboleths, mind flayers, etc.
At some point it will again be considered ok to kill them on sight or for XP and loot even though the same reasons why orcs supposed to not be on that list (intelligent, can have children with humans, etc) applies to (some of) them.
how exactly is it "unfun"? "Its not human so its ok to kill them" that's not the context. we're not killing Mind Flayers because they're not humans, we're killing them because they're actively seeking to dominate everyone in the multiverse.

if a local orc tribe is actually causing issues and set to destroy a town, then fighting them makes sense, but it's weird to say all orcs are just plainly evil and even worse to kill them simply for being not human.
I was asked to stop trolling in another thread when I asked for a date and time of when will the 2e book-burning will begin. Is it so far fetched. given what is happening?
yes, companies making a conscious decision to remove something from their libraries is the same as book burning. I'm pretty sure you can still buy a DVD copy of Gone with the Wind without much issue lol
 

Nickolaidas

Explorer
how exactly is it "unfun"? "Its not human so its ok to kill them" that's not the context. we're not killing Mind Flayers because they're not humans, we're killing them because they're actively seeking to dominate everyone in the multiverse.

if a local orc tribe is actually causing issues and set to destroy a town, then fighting them makes sense, but it's weird to say all orcs are just plainly evil and even worse to kill them simply for being not human.

yes, companies making a conscious decision to remove something from their libraries is the same as book burning. I'm pretty sure you can still buy a DVD copy of Gone with the Wind without much issue lol
Honest question: Are you ok with the Mind Flayers being depicted as a species seeking to dominate everyone in the multiverse?

If yes, why do you have an issue with all orcs being depicted as tribal raiders?
 

DammitVictor

Trust the Fungus
Supporter
I have enough problems in my real life and the last thing I need to bother my head with is 'are all D&D goblins evil, or is it unfair to them, because causing a fictional genocide on a fictional race will make me think and act as a white supremacist where a tabletop game is concerned'?

All you want to do is sit down with your friends and enjoy a nice game of Dungeons & Dragons without having to deal with other people pushing their political agenda on you?

That's great.

Sure would be nice. I wish I could do that, too.
 


Derren

Hero
yes, companies making a conscious decision to remove something from their libraries is the same as book burning. I'm pretty sure you can still buy a DVD copy of Gone with the Wind without much issue lol

Are you aware that WotC recently removes MtG cards from official play and even changed them in their online library because they were not PC (anymore)?
 


Sadras

Legend
is this people actually looking at the module in context or is that just nostalgia talking?




what does that even mean?

Cathy Newman

Proclivity - a tendency to choose or do something regularly; an inclination or predisposition towards a particular thing.

I think it's weird to imply women can't find out about D&D on their own?

That is not what I said.

is that shocking?

That you continue to Cathy Newman what I said is indeed shocking.

I just think it's weird? especially when the latter 3 can fall into the first category and there are large populations of Black and Asian people who are Muslim.

I live in South Africa. There is a distinct difference between black people and Muslims here who latter tend to be either Cape Malay (descendants of Malays) or Indian.

then what exactly is it that makes you question whether or not Muslims would get into D&D?

The magic is but one aspect of D&D. There is the setting pantheons, playing characters who worship other deities, making pacts with fiends and djinn...etc There are a lot of potentially troublesome elements depending on ones personal beliefs. US/UK lived through the satanic panic - I'm not knowing if Muslim-dominated nations have dealt with that issue since the majority of posters here after from the States and UK.

Some years back we had a Christian poster who took issue with the multi-deity approach as the base for the core game. I forget the poster's name, but he was certainly memorable. So it is not too far fetched to imagine similar issues arising in Muslim-dominated nations.

Tun Kai Poh already pointed out the active gaming community in Indonesia and Malaysia, so that answers two of your questions?

Yes @Tun Kai Poh did highlight the active communities in those countries. And I XP'd him for that. Whether that satisfies my answer overall, I do not think so. The Muslim people are not just two nations, but that doesn't mean I'm closed minded on this in anyway. Happy to learn more about active communities around the world.
 

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