D&D General Two underlying truths: D&D heritage and inclusivity

Inflicting blasts of fire breath on people while looking like a Boeing 747 with teeth and painted red typically doesn't make you a person either.
We have good Red Dragons in Eberron. We don't have good Aboleths in any setting that I'm aware of. (Also, metallic dragons should definitely be counted as people)
One could easily argue that the term 'alien' can apply to any fantasy creature type - unicorns, elves, dwarves, dragons, aboleths, orcs, etc. - and thus I'm not sure how useful a descriptor it is here.
In D&D terms, Alien equals aberrations.
Did they take out the bit where if you kill a Fiend (or Demon, or Devil) on its home plane it's permanently dead, then?
I mainly ignored that fact in the post. Wasn't essential to getting my point across.
Again, depends on context. For population census purposes they're people (or persons, same diff). For objective definition purposes they're people (or persons) as are all Humans. But subjective definitions on an individual and-or societal basis could easily conclude they're not people.
I'd argue, that Chaotic Good Chain Devil in BG: DiA counts more as a person than a serial killer or lich.
 

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It said the main peoples, not that everything else is a person. By this logic, Owlbears and Phase Spiders are people. It never says anything about intelligence.
So that what other people is the MM referring to? That there are other peoples is an absolute fact. You can't be the main people without there being non-main people.
 


We have good Red Dragons in Eberron. We don't have good Aboleths in any setting that I'm aware of. (Also, metallic dragons should definitely be counted as people)

We had a good Demon in 2e and apparently a good Devil in 5e. If those can be good, so can the rare Aboleth. Demons and Devils are literally evil incarnate and if they can change, anything can.
 







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