@Oofta , humor me while I share where I've come to with regards to the issue.
I remain unconvinced with the idea that orcs perpetuate racism, or the problematic nature of orcs, hobgoblins and drow. When I started engaging in these discussions, I plead the Fifth on Vistani, because I knew little about them, having never been a huge fan of Ravenloft, but now think there is a more obvious real-world connection that makes sense to address (though I personally have no problem with them as a fantasy race, and as a general rule don't get offended easily, especially not by fantasy ideas).
I remain disturbed by the inability or unwillingness exhibited by some to understand different views, except as an extreme caricature that is "part of the problem." I am also worried about a culture-wide tendency to confuse and conflate issues (e.g. fantasy ideas = real world issues, or ideological vs. instutitional racism), and am quite leery of anything smacking of censorship, even in the subtler guise of de-platforming and cancellation. I have defended, and will continue to defend, artistic freedom, and the idea that fantasy is a venue to explore ideas, even controversial ones. And so forth.
That said, some days ago I started accepting the fact that a lot of this is inevitable. There are a number of people in the gaming community--of unknown percentage, but sizeable enough to have a loud voice--that want these changes, and find some of D&D's depictions to be offensive. I don't agree with their interpretation (for the most part), but I also feel like some acquiesence is called for, which is why I have presented suggestions as to how changes can be made that mostly add to the game, rather than subtract from it. Some folks on the "other side" have agreed with those suggestions, while others have ignored them, seemingly feeling that no compromise or alternate approaches are acceptable. I don't think there is anything I can do about this kind of intractability, but don't lose sleep over it. I can only hope that WotC realizes that the community includes a wide range of ideological and philosophical perspectives, and won't cater to the most extreme voices (on whatever side).
At this point, I feel that even if I don't agree with certain changes, not only is it inevitable, but seemingly enough people want them that it makes sense...to an extent, at least. I can always play the game that I want to play (always have, including non-evil orcs and pale-skinned drow!), and think that even a small number of people feeling that the game is more inclusive is worth what, in the end, will mostly be cosmetic changes.
I am not writing this to try to get you to stop defending your position--I firmly believe that you have every right to do so. I'm just sharing my own experience, and why--even though I agree with a lot of what you are saying in a philosophical sense--I accept the described changes, and have moved on to advocating for a "big tent" D&D.