D&D 5E How should be the future Oriental Adventures.

And who are those "Asians"? From the news a couple of Asian Americans so, technically, not Asians.
Derren, please tell me you are a rogue heuristic algorithm that instead of looking at cat pictures wound up on 8chan and got confused....it would be comforting.

Earlier today, in another thread, I stated that I did not think you were unkind.
I was clearly mistaken. I rescind that statement.
I really don't trust the results of this poll at all.
Of course not, it includes women and LGBTQ persons. Telephone polls based off “self identified Native Americans”......a goodly percentage of Americans claim to have some Cherokee ancestry, more than is really possible. How about a survey of people actually enrolled on tribes membership lists.

Redskin is not, has not, nor ever will be a neutral term. Would you be offended if the team was called The White Racist.....yeah... I was apparently incorrect in giving you the benefit of the doubt.

Can you tent a website for racists, like a house for termites?
 
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Would you be offended if the team was called The White Racist.....yeah... I was apparently incorrect in giving you the benefit of the doubt.

Have you ever looked at a list of the names of sports teams for colleges in the South? Even UNLV (not even in the South) calls their teams the Runnin' Rebels and had a Confederate mascot until the mid 70s. They now try to claim the nickname has nothing to do with the old mascot and the Confederate soldiers being called Rebels. So yes, there are still sports team names out there that are insulting to white people and also need to be changed.
 


Mecheon

Sacabambaspis
So which Oriental Adventures should I buy? 1E or 3E? They are both on sale and with this ... going on it seems like it might be a good time to buy.
I haven't read the adventures myself, so can't comment on them, but I do admire 3E for the sheer absurdity of its "Y'know, let's just shove Rokugan into 3E"
 





Thans for your participation.

I am sure WotC doesn't want only to be polite and respecful but its wish is to conquer the Asian market, and not only one country. Its dream is Asian players broadcasting their own OA video game-live shows or fans publishing their web-manga using the D&D mythology.

OA has got some tropes, but they aren't racist steriotypes, at least not intentionally, but a reflection of many tropes we can see in the Asian speculative fiction (manga-anime, manwha, manhua) by and for Asians.

WotC's goal is to publish a "xuanhuan" D&D who otaku community love. The first step is to create the right pieces, and later to dare to sell your own building. And we should start with the PC races. Theses need a right power balance about racial traits, of course, but also an interesting lore.

- I imagine korobokuru (based in creatures from ainu folklore) not as jungle gnomes (like the happy little people from a 80's children cartoon) but as survivors who lived in a fallen empire withing the kami/spirit kingdom. Sometimes some korobokuru return to this cursed land to recover pieces of their lost past.

- My vision of the shen/spirit folk is of children of lungs (imperial dragons) or petitioners from the spirit realm allowed to come back to the mortal world (or planar traverlers who visited the spirit realm). Their position is not comfortable, too noble to be ordinary commoners, too low to be treated as members of the noblest castes. Then they try to find their own path. They are neither arrogante nor ambitious because they notice "the tallest poppy what stand out from the rest is the first to be wanted to be cut". Or they were normal humans for a previous life and rewarded (or punished) with a "failed reincarnation", something like the devas(aasimars) from 4th Ed or the samsarans, the PC race of Pathfinder.

- Vanara are perfect to roleplay the stranger who messes up because he doesn't know the local customs.

- Would be possible wood or metal genasies?
 

shadowoflameth

Adventurer
The 3rd edition book Oriental Adventures added a lot of fun to our game. I'd like to see it's counterpart in 5e. It doesn't have to reflect real world cultures accurately because its a game setting in a magical fantasy world not a historical setting. If you want a campaign in historically accurate feudal Japan, write it, but Wuxia and Kara Tur and the Empire of Rokugan are the product of a different universe. If it's inappropriate to call a new book Oriental Adventures, I have no problem with that, but I disagree with the idea that we simply can't have these settings because they misrepresent real people. In ancient Europe, warriors rode out to fight battles with other warriors, not to rescue a princess from a dragon or an evil dwarf. The stories of King Arthur, and Rapunzel, and Sinbad are still fun even if they don't fit the history of any real people. If the problem is the title, call it Adventures in Kara Tur or Al-Qadim or whatever making it clear that the intent is not to give a lesson in a culture that is not our own. It's to play in a culture that we invented for a game.
 

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