WotC Dungeons & Dragons Fans Seek Removal of Oriental Adventures From Online Marketplace

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FireLance

Legend
Interesting read. I generally like reading posts of non american players, like I am, reporting their experiences and comments on the game. I find them often informative because, let's admitted, all of us non americans ave been seen, portrayed and incorporated in the game through a North American lens.

May I ask you what makes you think that Halflings are the counterpart of Italians in 1E? I honestly hanven't read the books in a while, and I don't have them right in front of me now, but I never made that connection, and neither did any of my friends, and I AM italian!

The most I remember is that Halflings are loosely based on Englishmen, more or less like Tolkien's Hobbits.

I'm really interested in reading where that comes from.
I should have clarified it had nothing to do with official material - it was just how I chose to portray the various races distinctively in my games by drawing on elements of real-world culture. Rightly or wrongly, my teenage self associated the halflings with strong family ties and being good cooks. Since I liked pizza and spaghetti (well, like - I still do :D), I decided to draw on elements of Italian culture to portray halflings in my games. And yes, I am embarrassed to admit that it also led to the development of the Halfling Mafia in my games :oops:.
 

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I should have clarified it had nothing to do with official material - it was just how I chose to portray the various races distinctively in my games by drawing on elements of real-world culture. Rightly or wrongly, my teenage self associated the halflings with strong family ties and being good cooks. Since I liked pizza and spaghetti (well, like - I still do :D), I decided to draw on elements of Italian culture to portray halflings in my games. And yes, I am embarrassed to admit that it also led to the development of the Halfling Mafia in my games :oops:.

I think that's a pretty fun take on halflings to be honest.
 

Horwath

Legend
It may not be a history or geography book, but imagine that you were someone from an East Asian country and you saw your nation's cultural mythologies lazily butchered and combined with a tangentially related culture's mythologies? A mythological creature that is good or a folk hero is presented as a villainous monster? Or a monster entry that completely misrepresents what the creature is or what it represents. Or imagine if you saw your mythology as part of the mythology of another nation? Or imagine that there was a book called Occidental Adventures that presented pseudo-Germany as Nazis, pseudo-France being inhabited mostly by bullywugs, ancient Romans worshiping the Norse Pantheon, and the Spanish Reconquista taking place in pseudo-Norway. Sure, some people may enjoy it, but a lot of Europeans may be offended by how the fantasy around their native cultures are presented.

If the story about the settings is good and consistent and game has good mechanics, I couldn't care less about where they pulled their inspiration from.
 

FireLance

Legend
It may not be a history or geography book, but imagine that you were someone from an East Asian country and you saw your nation's cultural mythologies lazily butchered and combined with a tangentially related culture's mythologies? A mythological creature that is good or a folk hero is presented as a villainous monster? Or a monster entry that completely misrepresents what the creature is or what it represents. Or imagine if you saw your mythology as part of the mythology of another nation?
Honestly, I think Deities and Demigods is more guilty of this than Oriental Adventures.
 

Danzauker

Adventurer
I should have clarified it had nothing to do with official material - it was just how I chose to portray the various races distinctively in my games by drawing on elements of real-world culture. Rightly or wrongly, my teenage self associated the halflings with strong family ties and being good cooks. Since I liked pizza and spaghetti (well, like - I still do :D), I decided to draw on elements of Italian culture to portray halflings in my games. And yes, I am embarrassed to admit that it also led to the development of the Halfling Mafia in my games :oops:.

For what is worth, I'm not offended at all. Actually, I think it's a more imaginative way of using the Halflings than the abused rural English goodfellow.

Regading mafia, I think it's one of the things we Italians should be ashamed of. Still, it's part of our history and culture. We can not deny it. We can not hide it. And we can not avoid people putting it in works of fiction. Misusing it, misunderstanding, also, yes that can happen.

No more than people do with the Yakuza. Or samurai/ninja/feudal japan, or cowboys, or vikings.

That's the point i have been trying to make clear in my previous posts. While it is indeed interesting to have historically and geographically correct representations of real world and cultures, well, if I wanted to read a history book, I'd open a history book. Or at least play a game set in the real world.

If i play in a fantasy setting, i expect things to be fantastic. That also includes twisted takes from real world components. Like Azctecs discovering Europe or Italian Halflings, why not?

Funny thing, I also wanted to include an Asian country in one of my last games, loosely based on feudal anime Japan where the dominant race are Halflings. I guess we are even. ;)
 




More to the point, it was a sourcebook written by Westerners viewing Eastern cultures through a Western lens. Of course they would get something wrong. Anyway, my teenage self's reaction wasn't to be offended. It was more along the lines of: fancy getting that wrong. You really should have done better research. Heh heh heh.

This pretty much describes my relationship with Rage Across the Amazon. I find must of the RIFTS sourcebooks on LA to be much more offensive, in fact (not that I’d want to remove them from the market, though). YMMV, of course.
 


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