It is because you can vote for two options but don't have to. It's a mess. I guess need to count the actual votes for both versions of each option and then calculate the percentages?For some reason the % aren’t adding up.
It will still mean that an Orc fighter will not be stronger than a Halfling fighter. Pass.I posted this up recently but I think it's a really strong solution.
13th Age is a d20 game out before 5e, and 5e shares a lot of it's streamlined philosophy. It's from a lead designer of 3.0 and the lead designer of 4e, but not really like either.
They give race a +2 from a choice of two. They also give class +2 from choice of two. The +2s need to be in different ability scores.
Boom. You always can play any class with any race. Boom, your race will inform and influence how it feels. A halfling sorcerer will very likely have a higher DEX than a dwarven sorcerer, who might have a higher CON.
Keeps unique feels for racial ability scores. Allows any race to be any class equally well. None of the options in the poll meet both those criteria as strongly.
It will still mean that an Orc fighter will not be stronger than a Halfling fighter. Pass.
This would just be a vote for "Got another idea? Share it!" and (if you really wanted to vote for it) also "But I said I have another idea to share! (second vote)." and then just tell your idea.It's a failing of the "we only give out small, positive modifiers" that means that 5e can't model races like a tiny pixie.
Perhaps the races should be divided to standard races that are more balance, always medium or small and roughly playable as any class, and 'special' or 'experimental' races that could break the standard assumptions and be more divergent, but not necessarily as balanced and probably not equally suitable for each class. Then organised play and GMs who desire such balance would use only the former whereas GMs who are not so concerned about the balance could also allow the latter.Also, can we get some poll choices that aren't so freaking NARROW? It's a failing of the "we only give out small, positive modifiers" that means that 5e can't model races like a tiny pixie. By only looking at the limited range 5e can do, we're shutting ourselves away from many fantastical tropes.
Is the goal here to make sure no halfling is ever as strong as the weakest orc? Because that would involve radically changing the system in a way that I have not seen suggested in the past few months: different ability ranges by race.It will still mean that an Orc fighter will not be stronger than a Halfling fighter. Pass.