Level Up (A5E) 3.99 Edition

GMMichael

Guide of Modos
The creation of Advanced 5e can be seen as an evolutionary step:

3.00 edition
From the primordial muck of AD&D 2e came some innovations: simplified saving throws, THAC0 became an attack bonus, and skill proficiencies became skill points.

3.50 edition
Partial actions removed, swift, immediate, and move actions added, cover & concealment simplified, animal companions became a subsystem, and polymorph was "fixed."

3.75 edition A.K.A. Pathfinder
Combat maneuvers simplified special attack actions, perception was born, dead levels disappeared, and magicians (wizards, sorcerors) got more hit points. Polymorph may have been fixed again.

3.85 edition A.K.A. 5.0 edition
The game became leaner and meaner, dropping modifiers for advantage, removing attack of opportunity tables, limiting magic with attunement and concentration, and absorbing D.N.A. to gain rests (and thus, encounter and daily powers) and healing surges.

3.99 edition
So here we are. The game wants to continue evolving, and it has a rich history of features hidden or buried in its D.N.A. Lots of this history is open-licensed. Since other threads are discussing mutations to the game (the creation of new features or modified 5e features), my question to you is: what needs to come back that has already been in the game? What was streamlined-out that shouldn't have been so?

Some things I'd like to see are d4 magicians, non-square character spaces, spot & listen, and magic item madness (removal of attunement and concentration). I'd also like to see bards returned to their rightful place as the worst class in the game, back when they got four skill points per level, and one level of special abilities. (Just kidding. Sort of.)
 

log in or register to remove this ad

R_J_K75

Legend
what needs to come back that has already been in the game?

I don't think calling it 3.99 is fair. Even if certain concepts they probably need to be modified and/or expanded upon to fit the 5E core game. I dont see the point of just grabbing a rule from any previous edition of the game and dropping it back in wholesale. Honestly if that were the case I could just do that for free myself.
 



CleverNickName

Limit Break Dancing
I mean, I'm a fan of pretending that 4th Edition never happened (just kidding, don't @ me) :p, but I don't agree that 5th Edition is just a higher-evolved Pathfinder.

I don't think 5th Edition needs to be fixed, and I don't think the intent of the "Level Up" project is to patch a broken game. Expansions and modifications to the game are great to have, and they are interesting to talk about. I want more crunch, and I'm looking forward to seeing what the chefs at ENWorld cook up for us. But it isn't a necessary step in the evolution of the game. The game is doing just fine.

That wasn't the case for 3rd and 4th Edition. Strong as they might have been, sales were slumping, popularity was dropping, and they were losing customers to other products after just a few years. But that's not the case for 5th Edition: six-plus years after its release the brand has never been stronger, popularity has never been higher, and sales have never been better. So I'd be very surprised if a 6th Edition of the game is released anytime soon. (It's still fun to speculate about, though.)
 




The next challenge will be rules enough simple for newcomers, but the right balance between power and flexibility to allow universtal genre. My suggestion is two different pillars of leveling-up, one the classic (more hit points and bonus for attack and save) and the other would be as the talent tree, the things PC learn. It would be like a mmo where the PC is nerfed when comes back to a lower level zone but still "remember" the unlocked talent slots. Then the PCs could learn to be martial artists, or better shooters with firearms, or pilots of mechas. This also could allow superheroes games where the power of level is almost frozen, but the players still can spent XPs to unlock different talent trees, for example about driving vehicles or being the captain of a ship.
 


Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top