D&D 5E Need an idea for a player.

keynup

Explorer
Going to be starting up a game with 2 players and need some options for 1 of them without overwhelming him with choices.

I'll be running it on "easy mode" so optimization is not needed.
First player will be a Druid.
Other player wants something for "agility based support". He's new to pen and paper, but used to class concepts from video games.

Any ideas to toss around would be appreciated.
 

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Omand

Hero
I would say Rogue for agility based support. Generally not too hard to run as a class if you choose one of the simpler sub-classes and is based upon Dexterity aka Agility.

Cheers :)
 

Ancalagon

Dusty Dragon
Druid turns into a bear, rogue supports from the back.

You could make it a scout rogue so they could both be "nature" PCs
 




I will agree with the idea of going rogue. There are many ways to be a 'support' person, and I really feel that in a lot of ways rogue is an easier 'jack of all trades' type. Less buttons to push.
 

GSHamster

Adventurer
"Support" from a video game player usually means heals and buffs.

I'd actually recommend a bard. The D&D bard is charisma-based, but dex is a good secondary. It also fits the image of agile, lightly armored character who supports her team.
 

Aylowan

Explorer
My only concern is "support" - make sure you understand what the player means by that, as they have different meanings in different setting.

"Support" from a video game player usually means heals and buffs.

I'd actually recommend a bard. The D&D bard is charisma-based, but dex is a good secondary. It also fits the image of agile, lightly armored character who supports her team.

Strongly agree with all of that. I'd definitely ask what the player envisions "support" to be, if that hasn't been done yet. You can certainly take any class in a support direction, but my first pitch to the player would also be bard. Personally, I think a bard + druid duo sounds pretty fun, and each has lots of character options/flexibility.

As for simplicity, if you're starting at level 1, the bard will only know a few spells. And depending on the player's video game experiences/preferences, it's very possible the mechanical aspects of d&d won't be much trouble at all.
 

keynup

Explorer
Even when starting at 1st I think player should a College in mind.

So any suggestions for a College that is more combat oriented?
 

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