The rogue is probably my favorite 5e class; however, I like none of the subclasses. Most of the time, I don't even bother selecting one because their abilities are so situational and paltry that they're basically pointless.
What do you mean you don't select a subclass, they are extra abilities you get for free? I can understand why Assassin or swashbuckler might be situational, if by situational you mean combat with weapons, but I don't get it for the thief and AT.The rogue is probably my favorite 5e class; however, I like none of the subclasses. Most of the time, I don't even bother selecting one because their abilities are so situational and paltry that they're basically pointless.
What do you mean you don't select a subclass, they are extra abilities you get for free? I can understand why Assassin or swashbuckler might be situational, if by situational you mean combat with weapons, but I don't get it for the thief and AT.
I don't understand how you think the Arcane Trickster is situational or paltry when she gets spells. The thief too is not very situational with use an object as a bonus action and the jump and climb bonuses they will use their subclass abilities very often.
Arcane trickster, thief and assassin all get things similar do this.Give the rogue a subclass that lets them put conditions on their sneak attack (like blinding or immobilizing a target - Save ends). Give them a subclass that lets them bypass traps and unlock magically locked doors. Give them a subclass that allows them to shadow step (like the monk).
Both a jedi and a sith holocron appear in quite a few episodes of Rebels, which is canon. Ezra Bridger is tempted by the dark side after studying the sith holocron.Although that's where they have done most of their impact in the lore. I believe they did appear in Season 2 of the 3D animated Clone Wars at one point though.
What kind of subclasses would you like to see?The rogue is probably my favorite 5e class; however, I like none of the subclasses. Most of the time, I don't even bother selecting one because their abilities are so situational and paltry that they're basically pointless.
A couple of posts up I gave this idea: "Give the rogue a subclass that lets them put conditions on their sneak attack (like blinding or immobilizing a target - Save ends). Give them a subclass that lets them bypass traps and unlock magically locked doors. Give them a subclass that allows them to shadow step (like the monk)."What kind of subclasses would you like to see?
Yes, you do seem to focus on what the Rogue can do, instead of trying to find out what the Rogue is. The latter seems to be what 5e is most interested in, so I guess you’re not likely to get what you want. I know what a Scout or a Thief is, whereas I have no idea what an Opportunity Striker is supposed to be outside of combat.It's about making the rogue do rogue things better, to better complement her role in the party. The subclasses as they are now are mostly centered on solo play to the detriment of the rest of the party.
"Opportunity Striker" is just a descriptor I wrote (along with the rest of the post) in under 5 minutes. We're talking strictly game mechanics, and the fiction can easily be adapted later.Yes, you do seem to focus on what the Rogue can do, instead of trying to find out what the Rogue is. The latter seems to be what 5e is most interested in, so I guess you’re not likely to get what you want. I know what a Scout or a Thief is, whereas I have no idea what an Opportunity Striker is supposed to be outside of combat.