Chaosmancer
Legend
Honestly, I don't have much problem with that. There are far, far too many players out there that need to be smacked upside the head with the clue bat before they get the idea of what the DM is going for. And, then you have the players who will deliberately pull the opposite way - the DM tells the group that religion is important in this setting, so everyone plays atheists and heretics.
This may be hamfisted but, at least it gives the DM a decent argument for making faith important in the game. "Look, religion is important in the Realms mmmkay? See, right here, those that don't have a god get stuffed in the Wall. Now, pick a bloody deity and let's get going!"
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Completely fair, but it causes such a pain in the neck for those of us who care about this stuff.