These points do paint a complete picture when in the context of my previous comments. Neanderthals had cultures and rituals and comparable anatomy and genetics to contemporary humans. If they act like human people in almost every regard, and have extremely comparable anatomy, were they not people? I hope you think so, because Neanderthal is a part of pretty much every human's ancestry in the modern day. I'm sure your great^28 grandpa thought he was a person, at least as much as anyone else at the time. As for alternative humans IRL, that's not something I can predict. The exponential growth of AI projects and human-simulations should be sufficient evidence that it's a coming concern.Virtually Identical is NOT Identical.
I disagree. Jimmy can play a human with an Elf hat, or Elf costume, or Elf disguise. Jimmy is still just Jimmy playing pretend with his friends. I know I like playing pretend with my friends, we just don't feel the need for funny hats.
They are knockoff humans because they are being played by humans. The anatomical variance and lore and etc. is all just fluff. The extra depth you perceive to exist because of the fluff can be achieved without said fluff. In my own personal experience I have found that eliminating the fluff adds depth to a PC because players are forced to create that depth through action within the narrative.
Definitely not. As I said before we have no idea if my parrot conceptualizes things the way a human does. My parrot says "Dads gotta go to work" and "Dads going shopping" and "Dads going for a walk" but I have serious doubts he conceptualizes those things the way a human would. I think he knows I leave the house and then return later, but all the other concepts that give those different statements different meanings are beyond him.
For the most part it does. I just reject your arguments and maintain my original position. Playing an Elf in an RPG means you are you with a funny hat that makes you look like an Elf. You literally just agreed to that position in your previous statement.
I understand, philosophical argument takes a lot of attention.
Where does the human mind come from? It comes from the pattern of neurons and chemicals. That's where your Humanity is. And between humans, people are still Humans despite some pretty significant variation in brain features and chemicals, so there is room to accommodate "people" based on the result of their physical being rather than the body itself. If another creature has a similar physical brain plan, then it stands to say that it results in the same phenomenon of thinking and feeling.
It completely stands to say that the same chemicals in extremely similar brains function to the same effect. "Understanding" and "intellect" are the results of our physical brains, same as the rest- the same things do the same things. All of our organs connect to the same places for the same purposes, so when we see commonalities between brain structure and behavior, the only logical conclusion is that they experience what we experience. We, and all of our thoughts and behavior, are neurons in a pattern. If that "same" pattern is replicated elsewhere, by definition of "mind" as our experience coming from our brain, they are like us.
And for the record, you are playing a silly hat no matter what, human or not. The problem is you're using the phrase to demean others as "unnecessary" or inherently less serious while not acknowledging that it's a universal part of RP, and should not be used to pass undue judgement. And using "we don't have a need for silly hats" is misrepresenting the opposition. I can't quite find where you said it, but there's no point at which a Human character is no longer a costume, at least not in a way that a non-human character cannot also achieve.
I'll cap it off with a summary to the thread question. Playing alternate races is fun because you can try to walk in particularly new shoes, and it has exclusive RP potential through relevant lore and alternative physical characteristics, all while letting you still play a "person." It's usually not mechanically "more powerful" but it's still a vessel for fun. Playing fantasy races is to be expected from a game in the Fantasy genre, and it gives more than it takes, as is proven by how many people use the features without a problem. It deserves to stay in the game because players should have the option if they want, and it's easier to cut them out than to force players to make up something as basic as playing an elf for an rpg.
With that said, my schedule is building in severity. I would like to address things point by point but I must tap out. Thank you to @Chaosmancer for your input, I appreciate it.