Shardstone
Hero
Hmmm.Nothing in the letter suggests, even through mild implication, allegory.
True.
But...what if it did?
Hmmm.Nothing in the letter suggests, even through mild implication, allegory.
Hundreds of posts and it all comes down to preference.
My advice for DMs hasn't changed.
Want to have all races? Go for it. Want to limit to humans? Fantastic. Want to have only anthropomorphic animals? Sure! Politely discuss ideas with your players but do what makes sense to you. It's your campaign world, your preferences, you have to bring that world to life and that's only going to happen if it comes to life for you first.I'm not going to tell you how to run your campaign. Just don't let yourself be bullied, pressured, or feel forced into allowing options you don't like or that don't fit your vision for your campaign world.
The other point of view? Somewhere between (and around and variations of)
Old school dictators that never give their players any freedom are destroying the hobby by brainwashing the younger generation into being fellow fascist dictators that also dictate every move players make.. Will no one think of the children?and
You're somehow being rude by callously ignoring players that are begging you to play other races. You have to allow anything any player wants to be a good DM.
I'm sorry, but if your fun is destroyed because you can't play a yuan-ti, how did you ever enjoy a game before they were published? Why is your fun being destroyed now? I get that there's a shiny new toy, that doesn't mean that I have to support it as a DM.
I like having a continuity to my campaign world from one campaign to the next. I have concrete ideas of what the cultural variances are and a history for the races (including non-playable ones) that inhabit my world. It doesn't always make a difference, but there's depth and thought behind each race. There's also a fair amount of history and precedence that I like to keep track of. I don't have hundreds of pages of history and lore, but I do have a wiki with dozens of pages for those people that care.
I don't want an anthropomorphic elephant in my campaign because they will have no history, no place in the world. Frankly, I think they're a bit silly and the image would be jarring in my campaign world. Yes, they could be from a lost island or some hidden valley, but how often can you do that? In addition, that lost island will no longer be lost.
Every PC in my campaign has a chance to go down in (campaign) history, every PC sets a precedence for future campaigns. There is no one true way to run campaigns so I'm not telling anyone else what to do, just what I do and why. For me it works well and my players enjoy my campaigns. Their only complaint is that we can't game more often.
Considering that the only reason I know about them is because they came up at the top of the Netflix dashboard, I think they'd be easy to miss. I think too many people think that just because they love a show that every other person must surely know about it.Huge in geek circles maybe, but I doubt outside that. I mean, I've seen Game of Thrones. I watch All Rise, Bull, For Life, The Rookie, and FBI: Most Wanted. I have watched Picard, and Star Trek: Discovery, though they lost me with season 3 as it's gotten so far from Star Trek it doesn't feel like Star Trek to me anymore. I watched The Boys and am now watching Lower Decks. I've watched Greyhound and 1917. I've watched all of Ken Burns' documentaries as well as almost everything David Attenborough has done. I've watched more history documentaries than you can shake a stick at. I watched every season of Law & Order the original, the spinoffs didn't grab me though. I watched the Pacific Rim movies, almost all of the Marvel and DC superhero movies. I've watched all of Tarantino's movies, and Guy Ritchie's movies, Lock Stock and Two Smoking Barrels rocks! I watched the Bladerunner movies and just about every King Arthur movie and TV show ever made, same goes for anything Three Musketeers. Yeah, sorry I don't watch anime, but I don't think it means I live under a rock.
It not about 'power' in the sense that 'empowerment' is meaningful.If it weren't about power then the DM wouldn't be able to ban the players from playing what they want to play. The idea that this is other than about the power of the DM and how and when it should be used is ridiculous.
My players and I play them. The continued existence and publishing of new editions of games like Runequest and Traveller says otherwise. As does the continued love for FFG Star Wars, as well as Star Trek Adventures. Sorry it rubs you the wrong way that people not you prefer games that are not D&D, but those people exist, and they play games that are not D&D. I am very very happy that TTRPGs are not limited to just D&D!So D&D has its own expectations.
All these other "better" rpga no one players them. The sacred cows exist for a reason.
My players and I play them. The continued existence and publishing of new editions of games like Runequest and Traveller says otherwise. As does the continued love for FFG Star Wars, as well as Star Trek Adventures. Sorry it rubs you the wrong way that people not you prefer games that are not D&D, but those people exist, and they play games that are not D&D. I am very very happy that TTRPGs are not limited to just D&D!
Hmmm.
True.
But...what if it did?
Or consumed too much laudanum.What if the letter ... was an allegory ... about the creative process?
I mean, it's like Coleridge and Kubla Khan ... maybe we are just getting too deep!
You know, that bolded line made me think of something.
If these races have so little value, why do player options exist for them?
Why have we made playable versions of all of these races time and time and time and time again, if they are something that most people don't need?
I mean, Yuan-Ti were made playable in Third Edition, so twenty years since "shiny new toy" as you put it was introduced. Heck, even for 5e we are talking about getting close to four and half years ago that they came out as a playable race in Volos. So, it can't be "oh look at this new thing" because it isn't new.
So, how do you explain this? I mean, other than saying that we are all wrong for wanting things and all that other horrific twisting of our actual positions, how do explain that people have wanted to play a goblin in just about every single edition of the game?
This isn't just a "new player" thing, because it happened back in first edition, that Balor character from Gygax's own game keeps coming up. We've shown repeatedly that accusations of "power gaming" make no sense.
So what do you think the reason is that every single version of the game has gone beyond humans, beyond the tolkien four, and even beyond those first few obvious choices?
Or consumed too much laudanum.