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D&D 5E Opinions on Current D&D Miniature Sizes

Shiroiken

Legend
Though, I suppose that does somewhat mess with how movement speeds are measured. How is a creature with 25-ft speed handled in 3-ft increments?
By using the standard rules now. If you don't have enough remaining movement to enter the space, you don't move. If a creature with 25 ft movement stands up or dismounts, for example, they only have 12.5 ft of movement, which is only two spaces. In this case, 25 ft movement creatures would only move 8 spaces, with the extra 1 ft lost.
 

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Argyle King

Legend
By using the standard rules now. If you don't have enough remaining movement to enter the space, you don't move. If a creature with 25 ft movement stands up or dismounts, for example, they only have 12.5 ft of movement, which is only two spaces. In this case, 25 ft movement creatures would only move 8 spaces, with the extra 1 ft lost.

That's a good point.

I'm thinking whether or not that extra 1ft is worth keeping or if such a change would simply mean small creatures now have a 24ft speed. This would been 8 squares of movement (compared to the 10 of other creatures).
 

It bothers me.

I loved teeny-weeny halfling figurines. But what really pokes-my-perineum are monstrous cloaks on heroic figurines that billow out into two or three adjacent spaces.

"Who do you think you are Sean? You spotlight hog! Why are you so special that your character must dominate the battle map like a haute couture runway model?!"
 

Lanefan

Victoria Rules
The 5-foot square has always been odd to me because of what you mention (and similar issues).

I'd much rather that the base unit be made to represent 3 feet (1 yard or roughly a meter).

Though, I suppose that does somewhat mess with how movement speeds are measured. How is a creature with 25-ft speed handled in 3-ft increments?
Easy - leave the grid at 5' squares (or even 10' squares, like I use) but don't force the character pieces to "snap to the grid" when placed.

Or, if you must, change that 25' speed to 24' speed... :)
 

jasper

Rotten DM
I'm used to 1e, where it takes three normal-size people to effectively hold a 10'-wide passage unless one or more is using a reach weapon or polearm.
I had a 1E LEAD Storm Giant mini. I bought a 5E plastic Storm Giant mini. Placing the two together, it was take a son to work day. My beef with minis today are the tiny and small minis. Like the hell chicken, and intellect devourer.
Check out the Mad Mage mini versus the other one . I like the other one since it has detail. The Tiny minis should have a tiny base but upsize the figure for more detail.
 

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Oofta

Legend
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I don't really know anything about the manufacturing process, but miniatures have gotten cheaper and better over the last two decades. The current 5E T-Rex is heads and shoulders an improvement over the Fiendish T-Rex from 3E. While it's tail and head extend beyond the base, both are tall enough for most human sized miniatures to fit in base-to-base contact without causing much of an issue and as the model is well balanced it won't tip over if you look at it funny.


I don't find it annoying at all. When I whip out my monster and lay it on the ta ble for my players to beat on I want them to be seriously impressed. (Phrasing?) Thanks in large part to pressure from Reaper's Bones line of products, more companies are producing great looking large miniatures that are actually affordable. I think the T-Rex I bought only cost me about $16.00 and I considered it a bargain.

The price of 3D printing is dropping so much they have to have high quality minis at a reasonable price in order to compete.

Of course now I kind of want a T-Rex mini, even if I won't use it in the foreseeable future. Thanks. :mad:
 

Marc_C

Solitary Role Playing
Larger miniatures are easier to paint. The Wizkids models are also pre-primed which saves cost and time.
 

MGibster

Legend
I loved teeny-weeny halfling figurines. But what really pokes-my-perineum are monstrous cloaks on heroic figurines that billow out into two or three adjacent spaces.
The halfling figures I see produced by various companies today are teeny tiny. The ones I see at my local game store are made by WizKids these days but we used to see some Reaper as well. (Reaper kind of fell off the face of the Earth around here for some reason.) And the vast majority of the models I see that would work for a PC don't have monstrous cloaks billowing out two or three adjacent spaces. Most of them fit just fine in one square on the map.
 


jgsugden

Legend
Do you folks really feel the need to enforce the 'one medium creature per 5' square' rule outside combat?

I tell my players that they need to pay attention to it in combat, because you need space to move in combat, but outside combat they can fit 4 people in a 5' square, easily. Really, you can fit 10 people in a 5' by 5' elevator without it being too awkward (5 deep, 2 wide). However, if they're walking down stairs, etc... they are limited to 4 people per 5' square.
 

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